Recently I found a tutorial,how to do transition between levels with saving parameters
http://forums.inside3d.com/viewtopic.php?p=25248#p25248
its good thing,I'm very interested in it
i really dont know how its works
I load the map with:
{
"classname" "info_player_start"
"targetname" "default"
}
ok,player spawned,I'm going to go to the next level with:
{
"classname" "trigger_changelevel"
"spawnflags" "1"
"map" "lvl2.spawn"
}
lvl1.gip saves
but when loading i see "startspot is not a field" and Host_Error:Program Error
Multi-Map World
Re: Multi-Map World
the modified engine takes two parms, not one. the qc will need to split that string into two by removing the dot.
the new map will bbe trying to use "" (or rather, "default")
the new map will bbe trying to use "" (or rather, "default")
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- Joined: Thu Dec 15, 2011 1:00 pm
Re: Multi-Map World
its working with "targetname" "default"
but idk how to get startspot to work
but idk how to get startspot to work
Sorry for my english