Discuss the creation of various model formats for Quake engines, and related matters to modeling.
Moderator: InsideQC Admins
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- Help: Re-ordering bones issue
by OneManClan » Fri Jan 27, 2017 4:57 am
- 1 Replies
- 1816 Views
- Last post by OneManClan
Wed Nov 13, 2019 12:33 pm
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- blender question
by ceriux » Sun Jun 16, 2019 9:52 pm
- 6 Replies
- 781 Views
- Last post by JasonX
Mon Nov 11, 2019 3:26 pm
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- Does FTEQW supports Kingpin .mdx format ?
by frag.machine » Tue Apr 03, 2018 2:42 am
- 3 Replies
- 1817 Views
- Last post by JasonX
Thu Sep 19, 2019 3:08 pm
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- Fun with new Quake1 models
by Madfox » Mon Nov 30, 2015 12:08 am
- 26 Replies
- 6711 Views
- Last post by frag.machine
Tue Jun 19, 2018 12:39 pm
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- Visible Weapons Help
by c0burn » Fri Dec 02, 2016 9:33 pm
- 5 Replies
- 1911 Views
- Last post by frag.machine
Sun Feb 04, 2018 3:54 pm
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- player model size?
by ceriux » Thu Sep 14, 2017 4:43 am
- 5 Replies
- 1545 Views
- Last post by Madfox
Sun Sep 17, 2017 10:04 pm
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- Questions on Quake 1 MDL
by JasonX » Wed Aug 23, 2017 2:54 am
- 5 Replies
- 1356 Views
- Last post by Madfox
Sat Aug 26, 2017 11:11 pm
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- IQM Converter - model rotated?
by drm_wayne » Sat Mar 04, 2017 6:57 am
- 5 Replies
- 3240 Views
- Last post by toneddu2000
Wed Apr 19, 2017 8:55 pm
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- problems with lightgrid and alpha channel
by Nahuel » Tue Aug 26, 2014 9:32 pm
- 5 Replies
- 1845 Views
- Last post by Nahuel
Sat Mar 04, 2017 1:45 pm
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- Absolute beginners guide to IQMs
by OneManClan » Sun Mar 15, 2015 3:07 pm
- 5 Replies
- 2753 Views
- Last post by Irritant
Fri Jul 22, 2016 3:58 pm
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- Scary needed
by ajay » Sat Feb 15, 2014 11:22 am
- 10 Replies
- 2629 Views
- Last post by toneddu2000
Sun Jul 17, 2016 9:10 pm
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- blender question
by hondobondo » Tue Mar 08, 2016 12:53 am
- 2 Replies
- 1416 Views
- Last post by hondobondo
Tue Mar 08, 2016 2:14 pm
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- Minimalistic Cube-ish Weapons
by Error » Tue Feb 07, 2012 4:26 am
- 30 Replies
- 12371 Views
- Last post by toneddu2000
Tue Oct 20, 2015 7:44 am
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- [FTEQW]Fake reflections via cubemaps
by toneddu2000 » Sun Feb 15, 2015 7:07 pm
- 15 Replies
- 3655 Views
- Last post by toneddu2000
Sun May 31, 2015 6:45 pm
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- Quake 1 item bsp's to mdl?
by Cobalt » Sat May 16, 2015 4:02 pm
- 3 Replies
- 1204 Views
- Last post by frag.machine
Fri May 22, 2015 11:35 am
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- Animated texture particles in FTE
by toneddu2000 » Tue May 19, 2015 4:20 pm
- 2 Replies
- 1034 Views
- Last post by toneddu2000
Tue May 19, 2015 5:27 pm
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- Model editor used in Quake1?
by JasonX » Tue Apr 07, 2015 11:53 pm
- 6 Replies
- 1843 Views
- Last post by mankrip
Sun Apr 12, 2015 3:16 pm
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- [Mini-Tutorial]Makehuman + Blender = IQM
by toneddu2000 » Wed Apr 08, 2015 1:54 am
- 3 Replies
- 1663 Views
- Last post by toneddu2000
Wed Apr 08, 2015 10:45 pm
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- How can I make Quake's texture WAD and MDL in 2014 ?
by motorsep » Thu Jul 03, 2014 4:59 pm
- 7 Replies
- 2144 Views
- Last post by Madfox
Mon Apr 06, 2015 1:03 am
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- Create .bsp models from within maps
by Cobalt » Sat Oct 11, 2014 8:59 pm
- 54 Replies
- 9810 Views
- Last post by Madfox
Mon Apr 06, 2015 12:56 am
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- converting a mdl3 to mdl
by Madfox » Mon Apr 06, 2015 12:19 am
- 0 Replies
- 1263 Views
- Last post by Madfox
Mon Apr 06, 2015 12:19 am
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- Alternate Armor skins not working
by Cobalt » Tue Jan 06, 2015 5:00 pm
- 5 Replies
- 1505 Views
- Last post by mankrip
Sat Jan 10, 2015 7:57 am
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- Converting q1 skins to png
by Cobalt » Wed Dec 03, 2014 5:05 pm
- 13 Replies
- 2455 Views
- Last post by r00k
Tue Dec 09, 2014 2:46 pm
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- [paid position] Hard surface sculpting artist needed
by toneddu2000 » Thu Nov 20, 2014 11:24 am
- 4 Replies
- 1499 Views
- Last post by toneddu2000
Sat Dec 06, 2014 4:52 pm
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- Horrible GIMP bug
by goldenboy » Fri Jul 25, 2014 6:17 pm
- 3 Replies
- 1550 Views
- Last post by goldenboy
Thu Dec 04, 2014 9:08 pm
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- Quake MDL vs MD2...
by drm_wayne » Tue Aug 05, 2014 3:41 pm
- 13 Replies
- 2797 Views
- Last post by leileilol
Wed Aug 27, 2014 8:18 pm
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- [FTEQW]IQM Viewmodel and framegroups
by jjsullivan5196 » Sat May 17, 2014 8:16 am
- 3 Replies
- 1715 Views
- Last post by jjsullivan5196
Sat May 17, 2014 5:34 pm
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- [Blender/IQM] Export crash bug workaround
by leileilol » Mon Apr 07, 2014 11:04 pm
- 3 Replies
- 1668 Views
- Last post by goldenboy
Wed May 07, 2014 9:05 pm
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- mdl, md2, md3, dpm, iqm, etc... Optimal model format.
by Ace12GA » Tue May 08, 2012 7:02 pm
- 34 Replies
- 14885 Views
- Last post by Vic
Sun Mar 09, 2014 10:13 am
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- for community: models and other assets/kits
by SlapMap » Thu Apr 04, 2013 7:05 pm
- 3 Replies
- 3337 Views
- Last post by LordCortcha
Mon Feb 24, 2014 9:25 am
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- Need hands weaponmodel
by Cobalt » Mon Jan 20, 2014 7:13 pm
- 1 Replies
- 1334 Views
- Last post by Madfox
Tue Jan 28, 2014 5:09 am
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- Model Conversion Tools
by Zippers » Mon Oct 28, 2013 11:41 pm
- 10 Replies
- 3151 Views
- Last post by qbism
Thu Dec 19, 2013 2:22 am
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- Wingskull Flying monster
by DrDire » Tue Jun 07, 2011 5:31 am
- 16 Replies
- 7155 Views
- Last post by Madfox
Wed Oct 30, 2013 7:01 pm
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- Making a Quake MDL in Blender: for dummies, NOT TOTAL MORONS
by leileilol » Sat Oct 25, 2008 7:00 am
- 83 Replies
- 37984 Views
- Last post by leileilol
Thu Oct 17, 2013 2:27 am
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- How to connect vertices in QME?
by OneManClan » Fri Oct 04, 2013 3:41 pm
- 4 Replies
- 1844 Views
- Last post by gnounc
Fri Oct 11, 2013 6:07 pm
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- New Quake assets...
by r00k » Mon Mar 18, 2013 10:23 pm
- 23 Replies
- 7479 Views
- Last post by ceriux
Thu Sep 19, 2013 12:00 pm
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- Incredibly useful website for references
by mankrip » Sun Jul 14, 2013 6:49 pm
- 0 Replies
- 1553 Views
- Last post by mankrip
Sun Jul 14, 2013 6:49 pm
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- Free model sources / URLs
by Seven » Fri Nov 09, 2012 7:07 pm
- 13 Replies
- 6301 Views
- Last post by ajay
Sun Jun 02, 2013 4:19 pm
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- Darkplaces MD2 problem
by drm_wayne » Tue May 28, 2013 3:07 pm
- 4 Replies
- 2900 Views
- Last post by drm_wayne
Tue May 28, 2013 10:05 pm
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- Proper md2 to mdl conversion?
by Mathuzzz » Sun Apr 28, 2013 1:09 pm
- 9 Replies
- 6689 Views
- Last post by Spike
Mon Apr 29, 2013 4:54 pm
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- models with alpha channel and fog
by Nahuel » Fri Mar 08, 2013 12:36 pm
- 2 Replies
- 2841 Views
- Last post by stoleYourBike
Wed Mar 27, 2013 2:15 pm
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- Messed up skins: what happened?
by OneManClan » Thu Feb 14, 2013 7:02 am
- 38 Replies
- 11148 Views
- Last post by ceriux
Mon Mar 11, 2013 2:15 pm
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- Procedure for making player skins?
by OneManClan » Tue Feb 26, 2013 2:32 pm
- 6 Replies
- 3536 Views
- Last post by goldenboy
Sat Mar 02, 2013 3:21 pm
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- Eden Star sentinel
by qbism » Sun Feb 03, 2013 4:03 pm
- 0 Replies
- 2535 Views
- Last post by qbism
Sun Feb 03, 2013 4:03 pm
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- iqm help
by horrorporn » Mon Jan 14, 2013 5:52 am
- 2 Replies
- 3340 Views
- Last post by horrorporn
Mon Jan 14, 2013 11:51 pm
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- Blender-to-Blender-to-Noesis-to-Q2: how to animate?
by Gaku » Wed Nov 21, 2012 7:46 am
- 17 Replies
- 6942 Views
- Last post by Rich
Mon Jan 14, 2013 8:45 pm
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- Animating a shotgun... need help
by Chip » Sun Jun 10, 2012 10:07 am
- 8 Replies
- 4949 Views
- Last post by Bluntz
Wed Jan 02, 2013 4:01 pm
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- the technique u use to make a quake mdl
by behind_you » Sat Feb 19, 2011 8:43 am
- 45 Replies
- 16918 Views
- Last post by Seven
Tue Dec 11, 2012 12:26 pm
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- MD2 Models + Normal Maps in Darkplaces
by DusterdooSmock » Fri Dec 07, 2012 6:38 am
- 1 Replies
- 3037 Views
- Last post by Seven
Fri Dec 07, 2012 10:03 am
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- dont laugh
by r00k » Tue Nov 27, 2012 7:06 pm
- 11 Replies
- 5450 Views
- Last post by leileilol
Fri Nov 30, 2012 2:11 am
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