Search found 207 matches
- Thu Feb 05, 2009 5:56 pm
- Forum: General Discussion
- Topic: new mod idea
- Replies: 9
- Views: 2636
new mod idea
i don't usually talk and then release, but i'd like some input... i would like to make a mod like the old atari game gauntlet: top-down, tons of monsters, different player classes, lots of explosions and gibs! tweak the chasecam custom maps, lots of mazes spawn points for specific monsters classes: ...
- Tue Jan 20, 2009 5:52 pm
- Forum: Modeling
- Topic: reduce level of detail
- Replies: 1
- Views: 2036
reduce level of detail
how can i do this to make a model more suitable for the quake engine? go from say 2000 polygons to 500 or something like that?
- Tue Jan 20, 2009 5:48 pm
- Forum: Modeling
- Topic: Making a Quake MDL in Blender: for dummies, NOT TOTAL MORONS
- Replies: 83
- Views: 75117
love the tut
gratzi. love the noob bashing. that's what noobs are for: bashing
- Sat Jan 17, 2009 12:45 am
- Forum: General Discussion
- Topic: Check out this
- Replies: 3
- Views: 1241
sweet
thanks guys. glad you like it
- Fri Jan 16, 2009 7:06 pm
- Forum: General Discussion
- Topic: Check out this
- Replies: 3
- Views: 1241
Check out this
http://mods.moddb.com/2769 http://media.moddb.com/images/mods/1/3/2769/sdquake_2300.jpg http://media.moddb.com/cache/images/mods/1/3/2769/crop_120x90/sdquake_2300.jpg yeah i know i ripped heavy from the duke nukem hrp. so make sure you have a copy of duke nukem before you play this. by the way, it'...
- Mon Jul 28, 2008 12:15 am
- Forum: Engine Programming
- Topic: thanks
- Replies: 1
- Views: 1521
thanks
everyone
- Sat Jul 26, 2008 3:39 am
- Forum: Engine Programming
- Topic: Where are all the engine tutorials?
- Replies: 6
- Views: 2500
Where are all the engine tutorials?
does anyone know? I can't seem to find any online
- Mon Jun 09, 2008 1:36 am
- Forum: QuakeC Programming
- Topic: Converting MD2 models to MDL
- Replies: 4
- Views: 2385
Converting MD2 models to MDL
what is the best software for such a thing? what about converting MD3 models? i've looked at the tutorial on qexpo but what if i want to convert an existing model rather than one made from scratch?
- Mon May 19, 2008 3:13 pm
- Forum: Engine Programming
- Topic: What is the correct engine? (If there is even one)
- Replies: 19
- Views: 9024
Re: What is the correct engine? (If there is even one)
I'm looking to fool around and work on a game that includes very wide open spaces. By that I mean very similar in size to say, Tribes 2. I was wondering if the Quake1 engine (or any of it's many flavors) would be able to handle a large outdoor area of similar size. Would there be any technical diff...
- Mon Aug 27, 2007 3:28 pm
- Forum: General Discussion
- Topic: Buzz Lightyear Quake Skin
- Replies: 5
- Views: 2740
DOWNLOADED
yeah, i got that great skin pack. no luck. google: no luck
- Fri Aug 24, 2007 5:10 pm
- Forum: General Discussion
- Topic: Buzz Lightyear Quake Skin
- Replies: 5
- Views: 2740
Buzz Lightyear Quake Skin
I'm on a quest to find this skin. I found a tiny version on a site by a guy named SkaBuddy, aka James Kennison, way back in '98. Anyway, if anyone can't point me to a better link or e-mail me the file, I'd be greatly grateful. hondobondo@yahoo.com. Make sure to check out SuperDuper Quake: http://mod...
- Tue Sep 26, 2006 2:55 am
- Forum: General Discussion
- Topic: Looking for a few good monsters...
- Replies: 38
- Views: 13038