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QA Timing INIT: 000090ms
D3BFG 1.1400 win-x86 Nov 9 2012 10:38:21
2664 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & HTT
3456 MB System Memory
512 MB Video Memory
Winsock Initialized
Found interface: {F420DF16-ED8B-409A-A9B3-4893A034F883} Atheros L2 Fast Ethernet 10/100Base-T Controller - 192.168.1.30/255.255.255.0
Sys_InitNetworking: adding loopback interface
doom using MMX & SSE for SIMD processing
enabled Flush-To-Zero mode
enabled Denormals-Are-Zero mode
------ Initializing File System ------
Loaded resource file _common.resources
Loaded resource file _ordered.resources
Loaded resource file _sound_pc.resources
Loaded resource file _sound_pc_en.resources
Reading resource CRCs...
Current search path:
C:\Program Files (x86)\Steam\steamapps\common\DOOM 3 BFG Edition/base
C:\Users\Usuario\Saved Games\id Software\DOOM 3 BFG/base
file system initialized.
--------------------------------------
WARNING: Unable to open resource file maps/_startup.resources
----- Initializing Decls -----
------------------------------
Couldn't open journal files
execing default.cfg
couldn't exec D3BFGConfig.cfg
couldn't exec autoexec.cfg
----- R_InitOpenGL -----
Initializing OpenGL subsystem with multisamples:0 stereo:0 fullscreen:1
...registered window class
...registered fake window class
...initializing QGL
...calling LoadLibrary( 'opengl32' ): succeeded
...using WGL_EXT_swap_control_tear
display device: 0
DeviceName : \\.\DISPLAY1
DeviceString: NVIDIA GeForce 9500 GT
StateFlags : 0x80005
DeviceID : PCI\VEN_10DE&DEV_0640&SUBSYS_604619DA&REV_A1
DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Video\{183B1C17-E29D-4C24-BFCA-DBBFA4A1A342}\0000
DeviceName : \\.\DISPLAY1\Monitor0
DeviceString: Philips Brilliance 201B (PRODUCT ID 21B58...)
StateFlags : 0x3
DeviceID : MONITOR\PHL1021\{4d36e96e-e325-11ce-bfc1-08002be10318}\0002
DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Class\{4d36e96e-e325-11ce-bfc1-08002be10318}\0002
dmPosition.x : 0
dmPosition.y : 0
dmBitsPerPel : 32
dmPelsWidth : 1920
dmPelsHeight : 1440
dmDisplayFlags : 0x0
dmDisplayFrequency: 67
...calling CDS: failed, bad mode
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): failed
...shutting down QGL
...unloading OpenGL DLL
Initializing OpenGL subsystem with multisamples:0 stereo:0 fullscreen:1
...initializing QGL
...calling LoadLibrary( 'opengl32' ): succeeded
...using WGL_EXT_swap_control_tear
display device: 0
DeviceName : \\.\DISPLAY1
DeviceString: NVIDIA GeForce 9500 GT
StateFlags : 0x80005
DeviceID : PCI\VEN_10DE&DEV_0640&SUBSYS_604619DA&REV_A1
DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Video\{183B1C17-E29D-4C24-BFCA-DBBFA4A1A342}\0000
DeviceName : \\.\DISPLAY1\Monitor0
DeviceString: Philips Brilliance 201B (PRODUCT ID 21B58...)
StateFlags : 0x3
DeviceID : MONITOR\PHL1021\{4d36e96e-e325-11ce-bfc1-08002be10318}\0002
DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Class\{4d36e96e-e325-11ce-bfc1-08002be10318}\0002
dmPosition.x : 0
dmPosition.y : 0
dmBitsPerPel : 32
dmPelsWidth : 1920
dmPelsHeight : 1440
dmDisplayFlags : 0x0
dmDisplayFrequency: 67
...calling CDS: failed, bad mode
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): failed
...shutting down QGL
...unloading OpenGL DLL
Unknown command 'vid_restart'
Unable to initialize OpenGL
Shutting down OpenGL subsystem
...shutting down QGL
And yeah, I always write its name with a ³ instead of a 3, because it's not a sequel and that's how it's written in the title screen.