www.inside3d.com/qctut/qctut-60.shtml
I cant get this tutorial to work. Anyone? Im trying to get it so that when an enemy dies, he drops the last weapon he was equipping instead of a pack.
no more backpack tutorial help
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- Posts: 237
- Joined: Sat Feb 05, 2011 6:57 am
- Location: Tripoli, Libya
Re: no more backpack tutorial help
Hey, we've got another Billy
First it would be nice if you tell us WHY it doesnt work, any error messages?
btw grab the missing g_shot.mdl model here if needed:
http://www.speedyshare.com/files/27110443/g_shot.zip
First it would be nice if you tell us WHY it doesnt work, any error messages?
btw grab the missing g_shot.mdl model here if needed:
http://www.speedyshare.com/files/27110443/g_shot.zip
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- Posts: 237
- Joined: Sat Feb 05, 2011 6:57 am
- Location: Tripoli, Libya
-
- Posts: 237
- Joined: Sat Feb 05, 2011 6:57 am
- Location: Tripoli, Libya
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- Posts: 336
- Joined: Thu Nov 12, 2009 4:37 am
Re: no more backpack tutorial help
I never had problems with it, even in my early stages of coding.
First of all do you have any custom IT_WEAPONs? Make sure you edit the code to fit ones for your mod.
No? Have any custom models you use for quake's weapons? like v_shotgun.mdl instead of v_shot, or any of the sort? Make sure you rename the filenames to match.
I don't see where else it could go wrong really. This may sound dumb, but make sure you're compiling or that it is actually compiling. I don't know how many times ive gotten frustrated at code only to find out that I didn't compile or noticed that it wasn't compiling due to errors.
First of all do you have any custom IT_WEAPONs? Make sure you edit the code to fit ones for your mod.
No? Have any custom models you use for quake's weapons? like v_shotgun.mdl instead of v_shot, or any of the sort? Make sure you rename the filenames to match.
I don't see where else it could go wrong really. This may sound dumb, but make sure you're compiling or that it is actually compiling. I don't know how many times ive gotten frustrated at code only to find out that I didn't compile or noticed that it wasn't compiling due to errors.