reckless, i set mingw\bin on PATH and then i try to compile darkplaces.dsw with mingw .
I do next
mingw32-make -f darkplaces.dsw
Then,i see next error
darkplaces.dsw:1 *** missing separator. Stop.
Do you know this error ?
Spirit, do you answer me about graphic ?
Search found 40 matches
- Mon Jan 24, 2011 11:11 am
- Forum: General Discussion
- Topic: Qustion about begin
- Replies: 85
- Views: 12308
- Mon Jan 24, 2011 1:17 am
- Forum: General Discussion
- Topic: Question about DarkPlaces
- Replies: 4
- Views: 1747
Question about DarkPlaces
I have error in compile process, i try to compile with MVC 2006 , MVC 2008 , MVC 2010 and i have errors with all these. Then, i try to compile with MinGW , but i can't find how compile .dsw format with MinGW . Because , i see next error : "Cannot open include file: 'SDL.h': No such file or dire...
- Mon Jan 24, 2011 1:09 am
- Forum: General Discussion
- Topic: Qustion about begin
- Replies: 85
- Views: 12308
- Mon Jan 24, 2011 12:20 am
- Forum: General Discussion
- Topic: Qustion about begin
- Replies: 85
- Views: 12308
Okey, i have question to you. Do you work with DarkPlaces engine ? I asked ,because i have error in compile process, i try to compile with MVC 2006 , MVC 2008 , MVC 2010 and i have errors with all these. Then, i try to compile with MinGW , but i can't find how compile .dsw format with MinGW . Can he...
- Sun Jan 23, 2011 9:48 pm
- Forum: General Discussion
- Topic: Qustion about begin
- Replies: 85
- Views: 12308
- Sun Jan 23, 2011 9:27 pm
- Forum: General Discussion
- Topic: Qustion about begin
- Replies: 85
- Views: 12308
- Sun Jan 23, 2011 8:26 pm
- Forum: General Discussion
- Topic: Qustion about begin
- Replies: 85
- Views: 12308
All is work ,now. Thank all. And if have extra time, can you give me some base tutorial for modding,mapping,and programming quake ? If no , that okey,also. I find personally . Thank all for help. And i don't understand one thing . If i run winquake , graphic in game good . But if i run glquake , i s...
- Sun Jan 23, 2011 7:05 pm
- Forum: General Discussion
- Topic: Qustion about begin
- Replies: 85
- Views: 12308
I bought quake 1 ,now . And i then i copy pak0.pak and pak1.pak in folder with my compiled glquake . After it , i launch glquake.exe and see many chaotically pixels , i don't see menu, and i hear only sound. But, when i do photo of screen for you , i see this , and i don't understand, what i do fals...
- Sun Jan 23, 2011 5:44 pm
- Forum: General Discussion
- Topic: Qustion about begin
- Replies: 85
- Views: 12308
- Sun Jan 23, 2011 2:33 pm
- Forum: General Discussion
- Topic: Qustion about begin
- Replies: 85
- Views: 12308
- Sun Jan 23, 2011 12:44 pm
- Forum: General Discussion
- Topic: Qustion about begin
- Replies: 85
- Views: 12308
- Sun Jan 23, 2011 12:11 pm
- Forum: General Discussion
- Topic: Qustion about begin
- Replies: 85
- Views: 12308
- Sun Jan 23, 2011 11:29 am
- Forum: General Discussion
- Topic: Qustion about begin
- Replies: 85
- Views: 12308
- Sun Jan 23, 2011 10:44 am
- Forum: General Discussion
- Topic: Qustion about begin
- Replies: 85
- Views: 12308
- Sun Jan 23, 2011 9:48 am
- Forum: General Discussion
- Topic: Qustion about begin
- Replies: 85
- Views: 12308
Okey, i have questions. 1) Where i can use progs.dat ? Or why i need to compiled it ? 2) You said that , the first line of progs.src specifies where progs.dat is generated. But in folder i have progdefs.h (not progs.src) and compile is normally , but i don't understand why i haven't progs.src... 3) ...