I added a code to spawn a 3rd person gun to a singleplayer enemy, it works but sometiems the weapon gets
also attached to my grenades and shell ejection (???)...
Anybody can help me??
do you remove the 3rd-person weapon when its owner dies? or does it linger on other things like projectiles that simply use the same entity slot as its owner?
Spike wrote:do you remove the 3rd-person weapon when its owner dies? or does it linger on other things like projectiles that simply use the same entity slot as its owner?
Currently the dead body and the gun gets removed (they sink in the ground)....
But it seems to happen after i walk over the dead bodies... lol xD