Irritant wrote:Much of this was done to give greater performance gains for Alien Arena, but we also are keeping Alteria in mind as that "Franchise" is about to be reborn in a big way.
Sweet! Your referring to what was the old rpg you had done?
Irritant wrote:Much of this was done to give greater performance gains for Alien Arena, but we also are keeping Alteria in mind as that "Franchise" is about to be reborn in a big way.
xaGe wrote:Irritant wrote:Much of this was done to give greater performance gains for Alien Arena, but we also are keeping Alteria in mind as that "Franchise" is about to be reborn in a big way.
Sweet! Your referring to what was the old rpg you had done?
GREAT! y played alteria and OMEN!! are my prefered mods are awesome!!Irritant wrote:Yup, that's the game, though I don't think it runs on modern drivers, plus it was pretty buggy even then.
The old website has been archived here - http://red.planetarena.org/alteria_legacy/
We will be creating all new artwork and levels for it, but keeping a good part of the game play/style intact. I might create a demo level using some of the new tech and some weapons initially just for getting some media and playtesting/weapon balancing out there.
Sweet. What's next, water?raynorpat wrote:procedural quake sky ]
I think I've seen that flavor before... qbism build 11-ish had similar looking problem on menk, it was a typo, fixed in build 13.leileilol wrote:Currently figuring out this mysterious tutti frutti.