A Change in the Winds

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scar3crow
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A Change in the Winds

Post by scar3crow »

Inside3d is proud to announce a new direction. We have embraced the design revolution, and will from now on specialize in tutorials focusing on depth of field, bloom, and implementing middleware!

Inside3d recognizes the brilliant innovations in gameplay that the industry has brought us, gameplay innovations such as shiny objects, gritty sweat lined faces, World War 2 soldiers, and only doors you need to go through being functional! In recognition of such progressive action, we are dropping our support of the original Quake, as it no longer meets are polygon count requirement, and texture resolution requirement. Its a bit too old now, and as industry has proven time and time again, newer, is better!
Gilgamesh
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Post by Gilgamesh »

Great! And i hope that Inside 3D now focus on HALF-LIFE 2 too!




ps: :roll:
#EOP
scar3crow
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Post by scar3crow »

You betcha, half-life2 with its innovation of gun-that-fires-projectiles-to-do-damage-and-can-also-move-stuff!

It also has amazing implementation of middleware!
Gilgamesh
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Post by Gilgamesh »

omgomgomgomgomgomg
And Far Cry 2 too? And Crysis! There are a lot of polygons in there!
They are recent, have lots of polygons and bling-bling!
#EOP
leileilol
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Post by leileilol »

we need to put agiea physx in dark places
i should not be here
venomus
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Re: A Change in the Winds

Post by venomus »

scar3crow wrote:depth of field, bloom, and implementing middleware!
scar3crow wrote: shiny objects,
scar3crow wrote: dropping our support of the original Quake
Old news
mh
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Post by mh »

Bugger that, I'm waiting for the Inside3D CRM system. :lol:
We had the power, we had the space, we had a sense of time and place
We knew the words, we knew the score, we knew what we were fighting for
ShoTro
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Post by ShoTro »

I can't wait for you to discuss all the box stacking and simple machine manipulation techniques in Half-life 2!!! OMG, someone should write a tutorial on how to appropriately stack boxes with symmetry!

Or explain how a single guy could pull a barrel of air under water!
goblinoid
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Post by goblinoid »

leileilol wrote:we need to put agiea physx in dark places
Is it open source or something like that? I'm physicist and would like to see what ageia physx can do.
scar3crow
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Post by scar3crow »

Or explain how a single guy could pull a barrel of air under water!
Obviously, its his Hazard Suit, the same one that gives him the great strength to take shotgun blasts and keep running. Or ...makes him able to easily lift a cinderblock and throw it, yet somehow not do any damage with it... ...and can take grenades, but will be rendered unconscious instantly if someone turns out the light before shuffling around and shouting "get 'em!"
ShoTro
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Post by ShoTro »

scar3crow wrote:Obviously, its his Hazard Suit, the same one that gives him the great strength to take shotgun blasts and keep running (...) but will be rendered unconscious instantly if someone turns out the light before shuffling around and shouting "get 'em!"
LAWLS... yeah, a night stick would take him out no problem, as long as the lights went out apparently.
scar3crow
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Post by scar3crow »

Its a solar powered Hazard Suit! With no battery. Aside from the ones you pick up... ...and ultraviolet light penetrates the ventilation... and every other room except for just that one....
Gilgamesh
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Post by Gilgamesh »

STOP IT!
#EOP
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