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Posted: Tue Oct 09, 2007 11:26 pm
by CocoT
ajay wrote:Or going as Costello instead of Presley...
Hehehe

Posted: Wed Dec 19, 2007 5:30 am
by Error
I'm currently working a good bit on Realms of Quake... I've got a good bit done, hardly any new content... mainly just progs.dat and scripts. I can't promise it'll be ready for the Expo. It's ready, when it's ready

Posted: Fri Jan 04, 2008 7:07 am
by Gleeb
I think I will make a Tower Defence game. It will contain bunnies and pillows and beautiful and unique snowflakes.
I'm thinking it'll have to be a total-conversion, because I will also be making an Xbox 360 version of it. Don't ask me why, I just will be >.<
QExpo is when please?
Posted: Mon Jan 21, 2008 6:14 pm
by MauveBib
I'm sure I'd think of something to incompetently knock together at the last minute.
Posted: Tue Jan 22, 2008 7:13 am
by Urre
I'm doing whatever Mauve's doing. But then I'm also wondering what Gleeb's wondering. Also who's holding the expo?
Posted: Wed Jan 23, 2008 5:42 pm
by MauveBib
Urre wrote:Also who's holding the expo?
Jabba the hut.
Posted: Wed Jan 23, 2008 8:41 pm
by Dr. Shadowborg
MauveBib wrote:Urre wrote:Also who's holding the expo?
Jabba the hut.
I heard it was Lando Calrissian at Cloud City.
Posted: Thu Jan 24, 2008 9:38 am
by Urre
No! It's a trap!
Posted: Tue Apr 22, 2008 3:31 pm
by ShoTro
How do you get a "booth" for the expo? Sorry, I am a newbie, but I should have at least a few things ready by then.
At least maybe some tutorials for modeling or skinning in blender3D. My progress on models as well as "The Yellow Sign" project I am keeping on the grindstone.
Posted: Tue Apr 22, 2008 5:59 pm
by Wazat
I'm working on Monster Swarm, which we were discussing as a possible community project. Even if the community shows no interest, I'll probably finish the framework and send it out there for anyone to use.
I have several things that still need work, but weapons for the most part are up and running. Now I'm working on making monsters spawn in waves and then prowl the level with malevolent intent.
And then runes, which should be the easy part lol.
I also have one or two other quickies I may throw together for the expo, if I work up the time and commitment for them.
BTW, is there somewhere I can upload the things I create? I haven't heard from Horn in ages and I've not been able to access my website for years. Now that I'm getting back in the game, I'll need somewhere to deposit the mods for sharing etc.
Posted: Tue Apr 22, 2008 6:53 pm
by Entar
Wazat wrote:BTW, is there somewhere I can upload the things I create? I haven't heard from Horn in ages and I've not been able to access my website for years. Now that I'm getting back in the game, I'll need somewhere to deposit the mods for sharing etc.
Echon offers free hosting for Quake projects at QuakeDev.com.
Posted: Tue Apr 22, 2008 7:24 pm
by Wazat
Excellent! I'll pursue that later tonight when I get home.
Posted: Wed Apr 23, 2008 4:25 am
by leileilol
modDB also has improved services and such for hosting files, plus you can track them by views and downloads and get comments. It's *very* different since you last used it in like 2003 for Galactix/Battlemech.
I personally wouldn't recommend QuakeDev. Not saying that i've used it but i've observed service nightmares and drama. I mean I still wonder why I can't admin the Qarchive anymore!
Posted: Wed Apr 23, 2008 4:32 pm
by Entar
Weird. I've never had a problem with QuakeDev hosting. Echon just gives you a subdomain, and you manage it via FTP.
Posted: Wed Apr 23, 2008 9:46 pm
by MauveBib
So is qexpo happening?