Started the server, loaded the mod, re-started map.
Now when I call for the bot, nothing happens. Impulse 100 has stopped working! Somebody shoot me!
Any more info on that localinfo b_options 1 thing?
Wow, dude. For someone that claims to not be a coder, you sure know a lot!scar3crow wrote:Lots of stuff that's accurate
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@fteqcc
@pauseI prefer...Lardarse wrote:I'm not sure which compiler you're suing, but I belive that you mentioned FTEQCC. Assuming you are, and that you're running Windows, you may want to create a little batch file that will keep the output window open afterwards. This is the one I use:
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@fteqcc @pause
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fteqcc > output.tmp
notepad output.tmp
del output.tmp
FrikBot for QW does not support that option. There's a reason bot_qw.qc is so much smaller than bot.qc, because QW doesn't support many of the features the regular Quake version supports. There three reasons why some features do not exist in QW:redrum wrote:New development:
It would be real nice if that localinfo b_options worked.
What should the line look like:
localinfo b_options 1?
localinfo b_options saved1?
In regular Quake it was: saved1 1