[FTEQW][REL] Shoot Your Goo

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Shpuld
Posts: 106
Joined: Sat Feb 13, 2010 1:48 pm

[FTEQW][REL] Shoot Your Goo

Post by Shpuld »

Image


Me and my friend took part in the Game Maker's Toolkit Game Jam 2019 this weekend. The entire game was made in 48 hours.
We made a nice little 3d puzzle platformer in FTEQW where you have to reach the goal in a golf-like game where you shoot your little slime blob around and collect diamonds and powerups.

I did all the code and most 3d models and textures, while my friend made most of the maps and all the sounds and music.

Tools used:
- FTEQW & FTEQCCGui
- Blender
- GIMP
- NetRadiant Custom (https://github.com/Garux/netradiant-custom)
- SunVox
- Audacity

Check out the game itself and more screenshots at the itch.io page!

https://shp.itch.io/shoot-your-goo
Julius
Posts: 98
Joined: Sun Aug 29, 2010 4:32 pm
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Re: [FTEQW][REL] Shoot Your Goo

Post by Julius »

Video is much nicer: https://youtu.be/NQg11_lrdro

This is the source-code for it?
https://github.com/shpuld/gmtk19

Pretty awesome game :)
Shpuld
Posts: 106
Joined: Sat Feb 13, 2010 1:48 pm

Re: [FTEQW][REL] Shoot Your Goo

Post by Shpuld »

Yep, that's the source there, we used the git to sync our work while developing but also made the source public nicely. It should be MIT if I didn't remember to put a license file in, can't remember if I did.
Shpuld
Posts: 106
Joined: Sat Feb 13, 2010 1:48 pm

Re: [FTEQW][REL] Shoot Your Goo

Post by Shpuld »

Thanks a lot Julius!
toneddu2000
Posts: 1395
Joined: Tue Feb 24, 2009 4:39 pm
Location: Italy

Re: [FTEQW][REL] Shoot Your Goo

Post by toneddu2000 »

Sooo cute! I loved how the ball squishes and streches during shoot, very fun game!
Thanks a lot as always to have shared the code, and compliments to leonovsky too!
Meadow Fun!! - my first commercial game, made with FTEQW game engine
frag.machine
Posts: 2126
Joined: Sat Nov 25, 2006 1:49 pm

Re: [FTEQW][REL] Shoot Your Goo

Post by frag.machine »

Nice little game, shpuld.
Also, these small projects have additional value as tutorials, I have been studying them and learning a lot on CSQC and FTEQW in general.
Keep the good work!
I know FrikaC made a cgi-bin version of the quakec interpreter once and wrote part of his website in QuakeC :) (LordHavoc)
Shpuld
Posts: 106
Joined: Sat Feb 13, 2010 1:48 pm

Re: [FTEQW][REL] Shoot Your Goo

Post by Shpuld »

Thanks toneddu2000 and frag.machine! I'm glad the code is useful for you!
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