move upside down?
I want to run through loops like this one:
or is there already an engine that can do this? obviously the player speed must be modified in qc
The topic comes up from time to time often in the form of "it is possible to make a walk-on-walls mod, etc." or "walk on the ceiling".
FTE has some of the pre-cursors to handle some of the challenges involved, but AFAIK even with FTE is isn't even close to possible.
The night is young. How else can I annoy the world before sunsrise? Inquisitive minds want to know ! And if they don't -- well like that ever has stopped me before ..
logically any engine with tracebox could be tweaked to do it, but you'd have issues with player angles - yay csqc as a way around that.
it'd be a lot of work though.
if you wanted to do it properly, you'd need to use some sort of spring for velocities with conservation of momentum, rather than directly clipping the velocity and then falling away instantly.
Spike wrote:try fte's 'spiderpig' console command some time.
Simpsons Movie reference
The night is young. How else can I annoy the world before sunsrise? Inquisitive minds want to know ! And if they don't -- well like that ever has stopped me before ..