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noclip_anglehack

Posted: Mon Aug 04, 2014 8:00 pm
by szo
Can anyone please explain why the noclip_anglehack global is necessary?
Can it not be replaced by (cl.v.movetype==MOVETYPE_NOCLIP) checks?

Re: noclip_anglehack

Posted: Mon Aug 04, 2014 8:11 pm
by szo
OK, my fault, ignore this.. client_state_t does't have an entvars_t v; member in quake, it does in hexen2..