How the axe's head in Quake should be
Posted: Sun May 25, 2014 5:37 am
It always bugged me when I saw replacement weapon/player models that depicted Quake's axe as being round, like in Generations Arena.
A year ago, I've posted these thoughts about the matter in Capnbubs' Authentic Model Improvement thread at QuakeOne:

A year ago, I've posted these thoughts about the matter in Capnbubs' Authentic Model Improvement thread at QuakeOne:
Today, I've found this pic:I wrote:- Keep the bottom of the axe's head rounded, but make its top flat, like this one. This would make it realistic while still retaining Quake's style. This is important because, in the original viewmodel, what seems to really deal the damage is the sharp corner at the axe's top; its a blend of piercing and cutting, not just cutting.
