Quake2: Optimizations disabled for CM_TransformedBoxTrace
Posted: Tue Oct 08, 2013 3:02 am
Curious about this:
Anybody know why that was done, and if the optimizer still screws with it (and how I would be able to tell)?
Code: Select all
#ifdef _WIN32
#pragma optimize( "", off )
#endif
trace_t CM_TransformedBoxTrace (vec3_t start, vec3_t end,
vec3_t mins, vec3_t maxs,
int headnode, int brushmask,
vec3_t origin, vec3_t angles)Anybody know why that was done, and if the optimizer still screws with it (and how I would be able to tell)?