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Darkplaces on Android
Posted: Sat Apr 06, 2013 10:01 am
by Max_Salivan
~roma~ ported Darkplaces on Android
https://www.dropbox.com/s/ycub5zhlazyytha/QI4A.apk
cache path:
/sdcard/qi4a/ID1
Re: Darkplaces on Android
Posted: Tue Apr 16, 2013 1:27 pm
by RenegadeC
This is awesome, where can I get in contact with the author?
Re: Darkplaces on Android
Posted: Tue Apr 16, 2013 6:09 pm
by mankrip
Where's the source?
Re: Darkplaces on Android
Posted: Wed Apr 17, 2013 7:39 pm
by Barnes
Where's the source?
From "RU" forum "he say after release on google play "....
2
Max_Salivan
Можно тутошним ребятам кидать побольше инфы, а не ссылку на "отъебись"?
Re: Darkplaces on Android
Posted: Sat Apr 20, 2013 5:14 pm
by drm_wayne
it would be great to know the system requirements..
Does it run on every Android device?
Does it support all DP features??
What about assigning controls to buttons etc..??
Re: Darkplaces on Android
Posted: Sat Apr 20, 2013 7:25 pm
by mankrip
It would be great if the GPL wasn't violated. And of course, it would be easy to get it pulled from Google Play due to the GPL violation, so that's probably why he said the source will be released by then.
Re: Darkplaces on Android
Posted: Mon Apr 22, 2013 10:36 am
by Max_Salivan
RenegadeC wrote:This is awesome, where can I get in contact with the author?
only on russian forum
http://4pda.ru/forum/index.php?showtopic=449875
Hey,Renegade,where i can get Code Envenom?)
Barnes
я просто занят был,не было времени для оформления темы)
drm_wayne
its supporting all DP features
you can assign controls on buttons and this port have 1,2,3 onscreen buttons additionally
what about devices,my device have CPU 1200-1500- mhz,ram 160-180 mb and some mods are working good,Xonotic does not run....it requires a lot of memory
mankrip
there is one problem..
one person is selling this game on GooglePlay ,do not buy that game,its will be free
Oh,yes
Known problems on this port:
1) Tegra has graphical artifacts due to the small depth buffer.
2) Xonotic works very bad: a shortage of RAM (on HTC One X).
Re: Darkplaces on Android
Posted: Fri Apr 26, 2013 10:19 am
by drm_wayne
Re: Darkplaces on Android
Posted: Fri Apr 26, 2013 10:20 am
by drm_wayne
Re: Darkplaces on Android
Posted: Tue Apr 30, 2013 1:37 am
by RenegadeC
Runs TAoV perfectly, I'm impressed! Hey Fragger, how can I get in touch with you easily now?

Re: Darkplaces on Android
Posted: Tue Apr 30, 2013 6:02 am
by xaGe

That's good to know. I had that thought, but no android devices at the moment to try it.
RenegadeC wrote:Runs TAoV perfectly
Re: Darkplaces on Android
Posted: Fri May 03, 2013 6:42 pm
by mankrip
RenegadeC wrote:Runs TAoV perfectly, I'm impressed! Hey Fragger, how can I get in touch with you easily now?

I check my "mankrip" account at GMail everyday.
Re: Darkplaces on Android
Posted: Sat May 04, 2013 12:13 am
by motorsep
Do you know terms of GPL license? I know there is no GPL license translated to Russian, however based on you having conversation here you can understand the text of GPL license. To summarize it, as soon as you release binaries, you _must_ release source code. I see binaries, but I don't see source code anywhere. Care to explain what's the deal? (note that GPL doesn't cover QuakeC code created from scratch, but does cover QuakeC code created based upon idSoftware's release)
I figured ~roma~ should read this, since he was the one porting DP.
Re: Darkplaces on Android
Posted: Sat May 04, 2013 12:16 am
by LordHavoc
For what it's worth, DP has had incomplete Android and iPhoneOS support for some time, I just never got around to finishing it, it has been playable at various times in the past.
I admit being a little miffed if someone is going to sell it on Google Play but I have no control over that.
However everyone should be aware that if you download a GPL binary you are entitled to request the source code (via email, snail mail, or whatever) and they must supply the source code to the specific version of the binaries you received (any other version won't satisfy the GPL).
Re: Darkplaces on Android
Posted: Sat May 04, 2013 2:30 am
by Baker
LordHavoc wrote:I admit being a little miffed if someone is going to sell it on Google Play but I have no control over that.
Offering to sell isn't the same as someone buying. Google Play's revenue compared to the Apple App Store is 15%, despite having more users. Android is essentially a free app platform.
Even wondering exactly what kind of pakfile this could legally come with isn't worthy of your time. Android users expect free applications.