for community: models and other assets/kits

Discuss the creation of various model formats for Quake engines, and related matters to modeling.
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SlapMap
Posts: 4
Joined: Sat Mar 30, 2013 7:01 pm
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for community: models and other assets/kits

Post by SlapMap »

Wanted to share the models and other assets Iv made with community, fell free to use in your mods.
So far plasmagun and shotgun (ground model) with couple skin variants. Quake MDL format +external skins.
I hope to add more stuff soon and update the thread.

Image
Image

video http://www.youtube.com/watch?v=7xHvYJ1J ... r_embedded
Download: http://www.quaketastic.com/upload/files ... lapmap.zip
for more info http://slapmap.wordpress.com/category/releasedownload/ (or just look into readme!)
ceriux
Posts: 2230
Joined: Sat Sep 06, 2008 3:30 pm
Location: Indiana, USA

Re: for community: models and other assets/kits

Post by ceriux »

looks really good =)
mankrip
Posts: 924
Joined: Fri Jul 04, 2008 3:02 am

Re: for community: models and other assets/kits

Post by mankrip »

Those looks really good. The shotgun gives me some ideas...
Ph'nglui mglw'nafh mankrip Hell's end wgah'nagl fhtagn.
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LordCortcha
Posts: 3
Joined: Fri Aug 31, 2012 10:22 am

Re: for community: models and other assets/kits

Post by LordCortcha »

Here my work, Dolphines, need to get it work, something on end of technical thing, but its have the gun that I match to scale and the location of the previous gun in this thread, so it ok on transform, but still its don't work, but its final finished gun. its have the files, and blender file included. The mean of this model is organic new weapon that not be asymmetry here the picture(its the preview) and the download:

Image
https://www.dropbox.com/s/d9c09obnzoxsw3n/Dolphines.zip
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