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OpenGL 4.3

Posted: Tue Aug 07, 2012 3:25 am
by mh
http://www.khronos.org/news/press/khron ... hancements

It's here and there's a LOT of good stuff in it. Me love it long time. :D

Re: OpenGL 4.3

Posted: Tue Aug 07, 2012 4:34 am
by taniwha
That does look good. Unfortunately, my HW (GTS 8800) can't do OpenGL 4.3 (with nvidia's drivers, anyway). That will have to wait until I can save up enough pennies (actually, chunks of aluminum: a 1 yen coin is amazingly light).

Re: OpenGL 4.3

Posted: Tue Aug 07, 2012 4:13 pm
by Spike
"indirect multi-draw that enables the GPU to compute and store parameters for multiple draw commands in a buffer object and re-use those parameters with one draw command, particularly efficient for rendering many objects with low triangle counts"

yay! they brought back display lists!...

Re: OpenGL 4.3

Posted: Tue Aug 07, 2012 4:32 pm
by mh
taniwha wrote:That does look good. Unfortunately, my HW (GTS 8800) can't do OpenGL 4.3 (with nvidia's drivers, anyway). That will have to wait until I can save up enough pennies (actually, chunks of aluminum: a 1 yen coin is amazingly light).
If you can do GL3.x then most of the functionality will be available as extensions. ;)