Bullet-hole decals in DP

Discuss programming topics for the various GPL'd game engine sources.
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JasonX
Posts: 422
Joined: Tue Apr 21, 2009 2:08 pm

Bullet-hole decals in DP

Post by JasonX »

I couldn't find any information on DP decals for bullet-hole creation. Is it an QC extension or something? I'm trying to draw a random TGA for each shot that gets hit on a wall.
leileilol
Posts: 2783
Joined: Fri Oct 15, 2004 3:23 am

Re: Bullet-hole decals in DP

Post by leileilol »

Darkplaces decals are defined the same way particles are. Check effectsinfo.txt (after you generate one with a certain command)

Unfortunately they're always subtractive.
i should not be here
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