Fast loading maps...
Posted: Tue May 08, 2012 6:45 pm
I checkout some on my game i am not sure but on my quake it works.
i command out the follow code: i am not sure if it have any result may some can try it oh her engine.
i command out the follow code:
Code: Select all
void SCR_BeginLoadingPlaque (void)
{
S_StopAllSounds (true);
/* if (cls.state != ca_connected)
return;
if (cls.signon != SIGNONS)
return; */