RetroBlazer

Discuss anything not covered by any of the other categories.
ceriux
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RetroBlazer

Post by ceriux »

so i have been playing it. it's seems really fun would be amazing on psp, considering you dont have to look up or down. little bit too anime themed for me. but none the less fun! what's everyone else think?
leileilol
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Re: RetroBlaze

Post by leileilol »

ceriux wrote: would be amazing on psp,
hahahahahahhahahahahhahaha








no
i should not be here
ceriux
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Re: RetroBlaze

Post by ceriux »

hahahaha your such a douche bag and i'm tired of your douchebaggery.

on a side note, since "leilei" doesn't agree with me and hasn't left any comment on why not. (aside from the obvious of possible limitation problems.) the game play would work pretty nice, it has basic aiming "left to right" , looks nice and has great game play that i think could carry over to just about any device.

even though this wasn't meant to be the main discussion on my thread, i understand why leilei might assume it's what i meant. all i wanted to read was your opinions on the game it's self. the psp comment was my offhanded way of telling the psp modders to try and think outside of the box and stop copying preexisting games, i just felt that the game play in RetroBlaze is a great example of what some of the psp modders can do with something simple.

also i apologize to everyone but leilei about my starting comment, i'v had a bad few days, and honestly am tired of leilei's constant attacks of immaturity towards people who he doesn't agree with and decided to combat such immaturity with immaturity in return "fight fire with fire."

anyways thanks and i hope to have some real input contributed to my thread.
Baker
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Re: RetroBlaze

Post by Baker »

I'm interested in the idea of more simple gameplay in a 3D environment large because:

1. Laptops don't have a mouse. Neither do tablets. Games that overly depend on the mouse are less useful.
2. Portable devices with simpler controls.

Desktops are kind of becoming scarce and in the future even more so. This means the mouse is becoming scarce.

Short term I'm interested in more 2D navigation oriented maps ... longer term I'd really like to see if I can come up with a way to get good 3D navigation with a simpler control set like a laptop touchpad.

[Still, for instance, the slight aim correction in say single player Quake is why Quake could be played keyboard only ...]
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leileilol
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Re: RetroBlaze

Post by leileilol »

ceriux wrote:boohoo
you realize how much the PSP sucks right? It wouldn't have enough video memory to begin with to handle it, hence me calling a 'no' on this somewhat impossible 'retroblazer portable for psp by _somekid_' fantasy.

also, I think changing your avatar to a leilei head impaled on a stick is multitudes more douchebaggery than my unfavorable words about the PSP.


besides, this game is too EXTREME DENNIS for the psp to handle anyway. Right now my only problems are lifted sounds, front facing enemies (Then again, mac heritage conflict issue there - Wolf3D Mac was also front facing only), and the characters looking kind of furry, with some convoluted design choices in their colors. It's a busy mess...
Last edited by leileilol on Sat Jan 14, 2012 7:54 am, edited 1 time in total.
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ceriux
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Re: RetroBlaze

Post by ceriux »

Touch pads don't seem to respond well for me. maybe if they were larger? maybe a full sized hand pad would be nice, but i would say that if mice were to disappear. that games like this would probably be played with the arrow key's in my opinion.
leileilol wrote:
ceriux wrote:boohoo
you realize how much the PSP sucks right? It wouldn't have enough video memory to begin with to handle it, hence me calling a 'no' on this somewhat impossible 'retroblazer portable for psp by _somekid_' fantasy.

also, I think changing your avatar to a leilei head impaled on a stick is more douchebaggery than my words about the PSP.


besides, this game is too EXTREME DENNIS for the psp to handle anyway
you do realize that i mentioned and agree'd with that in my previous post? i already assumed and understood that it wouldn't handle the game as is right now. you also realize that i also stated that i don't have hope/dreams/fantasy's of Retroblaze on the psp? and if i really did wan't it on the psp it would be simple to make a version of it on my own. which also in my last post i also mentioned getting away from cloning games for the psp?

oh! yes and i know. that's why i did it.

and the characters looking kind of furry, with some convoluted design choices in their colors. It's a busy mess...
i have to agree i noticed some problems with their sprites. when you get up close you can tell they didn't do too well of a job animating them.
Baker
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Re: RetroBlaze

Post by Baker »

ceriux wrote:cloning games for the psp
I think this is more reflective of the younger audience of the PSP. Kids *do* learn from copying people. Copying is a natural desire. Remake Quake imitated ideas from Quake2, Quoth and Tomb Raider and Nexuiz was kind of an imitation of Quake 3 in a lot of regards. Sauerbraten too.

I know I started learning engine coding from literally copying code from FitzQuake and FTE into ProQuake. I know I plan to copy lots of stuff Spike, LordHavoc, MH and R00k have done or expressed in idea form.

I get the tedium of how just about every PSP idea is a clone a game idea. Still, you've got to start somewhere and I think game modding is a very positive learning experience.

Our culture is a bit complacent and game modding by extensions causes a lot of learning about 3D concepts, HTML/CSS since most will make a page to promote the stuff, coding, working with files, working with cooperatively interacting with others, fulfilling information needs.
ceriux wrote:Touch pads don't seem to respond well for me. maybe if they were larger? maybe a full sized hand pad would be nice, but i would say that if mice were to disappear. that games like this would probably be played with the arrow key's in my opinion.
The mouse is an awesome device, but I have a hard time envisioning it having a real future long-term due to constraints (desk space, portability, cannot be built in).

They need to invent eye tracking technology. Or if this already exists, put it to use.

Talk about something that would change the world drastically and quickly ...
The night is young. How else can I annoy the world before sunsrise? 8) Inquisitive minds want to know ! And if they don't -- well like that ever has stopped me before ..
ceriux
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Re: RetroBlaze

Post by ceriux »

Baker wrote:
They need to invent eye tracking technology. Or if this already exists, put it to use.

Talk about something that would change the world drastically and quickly ...

Now that would be interesting , do you think the keyboard controls would change? you know "wasd" and what not.
mh
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Re: RetroBlaze

Post by mh »

I've played through Quake, Quake II, Doom 3 and now Rage on a touchpad. It takes some investment of time and effort to get used to it (screaming at your computer and throwing it against a wall the first time you execute a 360 in 2 dimensions and end up looking down and at an angle when all you wanted was to turn left a little will get you nowhere), but it is certainly possible and not too difficult.

The only major limiting factor that I find is lack of a proper scroll wheel; the more typical edge-scrolling on a touchpad just doesn't cut it for an FPS and needs to be disabled.
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ceriux
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Re: RetroBlaze

Post by ceriux »

lol i'v even tried to play quake with a touch pad and all i have to say is ow hand cramp :lol: . it might be me, but i'm guessing the reason i have such troubles with them is because of where they're placed.
Baker
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Re: RetroBlaze

Post by Baker »

ceriux wrote:Now that would be interesting , do you think the keyboard controls would change? you know "wasd" and what not.
WASD is kind of a joke. Here is why: there are already arrow keys on every keyboard!

Now, why do people use WASD? Because using the mouse with the right hand, it is unnatural and weird to use the existing arrow keys on the left side of the keyboard with your left hand. This keyboard design failure is because IBM keyboards in 1980 never anticipated the existence of the mouse.
mh wrote:I've played through Quake, Quake II, Doom 3 and now Rage on a touchpad. It takes some investment of time and effort ...
In theory, a touchpad is an exact replica of using a mouse on a mousepad. The touchpad represents the mouse pad; a finger represents the mouse. In practice, putting the touchpad in the middle of the laptop in front of the keyboard ruins the concept.

The touchpad should be to right side of the keyboard. The arrow keys should be on the left side. (It isn't 1980 as referenced above). But this isn't the world we live in, trying to use a laptop touchpad and keys on the keyboard at the same time is an awkward experience.

If you want to see something weird, track down someone using a desktop who is left handed. Watch to see which hand they use the mouse with :D It is always the right hand.
The night is young. How else can I annoy the world before sunsrise? 8) Inquisitive minds want to know ! And if they don't -- well like that ever has stopped me before ..
frag.machine
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Re: RetroBlaze

Post by frag.machine »

Baker wrote:If you want to see something weird, track down someone using a desktop who is left handed. Watch to see which hand they use the mouse with :D It is always the right hand.
huh... No. Actually, no.
I am left handed and use the mouse at my... left side.
That's why there are left-handed mouses, BTW. ;)
I know FrikaC made a cgi-bin version of the quakec interpreter once and wrote part of his website in QuakeC :) (LordHavoc)
xaGe
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Re: RetroBlaze

Post by xaGe »

..This is a lot of BS... I'm left handed and you will never see my trackball or mice on the right side, but on the left as all the other lefty's I know do.
Baker wrote: If you want to see something weird, track down someone using a desktop who is left handed. Watch to see which hand they use the mouse with :D It is always the right hand.
goldenboy
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Re: RetroBlaze

Post by goldenboy »

* I think they use WASD because certain other keys are easy to reach from there, unlike with the arrow keys. Also practically every FPS/3PS uses it as the default setting today, which is pretty nice.
Baker
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Re: RetroBlaze

Post by Baker »

xaGe wrote:..This is a lot of BS... I'm left handed and you will never see my trackball or mice on the right side, but on the left as all the other lefty's I know do.
Maybe I forgot to factor out view orientation in my sample size :D

Image
The night is young. How else can I annoy the world before sunsrise? 8) Inquisitive minds want to know ! And if they don't -- well like that ever has stopped me before ..
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