PSPORTAL MAPPING COMPETITON :)
Posted: Thu Dec 29, 2011 1:49 pm
Allright guys, let me introduce myself, im weegee9000 as you can see
, and i am working on a quake psp mod people are asking for a long time, PSPORTAL (aka portal for psp
)
that is it! I am the mapper! Now lets get up to the task:
Some test chambers in the original portal would not work on quake engine, so i would need to replace them with new ones! however, our development team is without any kinds of ideas for test chambers, so here are the rules:
WE WILL MAKE 3 MAPS TO ADD TO PSPORTAL
-You may add the max of 2 ideas for each map, and each of them must follow the rules for each test chamber
-I am not asking you to make the maps, i am asking you to give ideas, sketches, drawings, things like that
-The winners of this competition will see the map they suggested in the release of PSPortal
- MUST= Obligatory CAN=Not obligatory
-Winners will be announced at january 25
-Your submission MUST be PM'ed to me, so there is no risk of people being able to stole your idea
-Here is my moddb account
http://www.moddb.com/members/weegee9000
------------------Test Chamber 2------------------
-Must not contain threats to the player, as such threats were not yet introduced to the player (energy pellets, goo, turrets)
-Must be an idea where you can use you portal gun, so no jumping platforms or anything like that
-Must Not be hard, because its still the third test chamber
(third because we have test number 0!
)
-Must not include those lifts yet, they were not introduced ny the player
-Can include buttons and cubes
-Must not include any kind of situation involving momentum, it was not yet introduced by the player
*NOTE* in the original portal, you pick up the portal gun in this test chamber, however you already start with a fully upgradable portal gun, so yeah, follow this note please
------------------Test Chamber 3------------------
-Must not contain threats to the player, as such threats were not yet introduced (energy pellets, goo, turrets)
-Must be an idea where you can use you portal gun, so no jumping platforms or anything like that
-Cant be that hard, because its still the fourth test chamber
-Must not include lifts yet, they were not introduced
-Must not include buttons and cubes, because too many levels with cubes and buttons can become boring :\
-Must not include any kind of situation involving momentum, it was not yet introduced by the player
------------------Test Chamber 11------------------
-Must contain threat to the player: Goo and Energy Pellet
-Must be an idea where you can use you portal gun, so no jumping platforms or anything like that
-Can't be hard, but now challenges are allowed
-Must Include Lifts
-Must not include buttons
-Can not include any kind of situation involving momentum, it was not yet introduced by the player
*NOTE* This is the test chamber where you was supposed to upgrade your portal gun, but you start with a fully upgraded portal gun, so a brand new test chamber is needed!
Hold On guys its not over yet! If you didn't win don't get sad! Soon we will need more ideas! Thank you guys!
that is it! I am the mapper! Now lets get up to the task:
Some test chambers in the original portal would not work on quake engine, so i would need to replace them with new ones! however, our development team is without any kinds of ideas for test chambers, so here are the rules:
WE WILL MAKE 3 MAPS TO ADD TO PSPORTAL
-You may add the max of 2 ideas for each map, and each of them must follow the rules for each test chamber
-I am not asking you to make the maps, i am asking you to give ideas, sketches, drawings, things like that
-The winners of this competition will see the map they suggested in the release of PSPortal
- MUST= Obligatory CAN=Not obligatory
-Winners will be announced at january 25
-Your submission MUST be PM'ed to me, so there is no risk of people being able to stole your idea
-Here is my moddb account
------------------Test Chamber 2------------------
-Must not contain threats to the player, as such threats were not yet introduced to the player (energy pellets, goo, turrets)
-Must be an idea where you can use you portal gun, so no jumping platforms or anything like that
-Must Not be hard, because its still the third test chamber
-Must not include those lifts yet, they were not introduced ny the player
-Can include buttons and cubes
-Must not include any kind of situation involving momentum, it was not yet introduced by the player
*NOTE* in the original portal, you pick up the portal gun in this test chamber, however you already start with a fully upgradable portal gun, so yeah, follow this note please
------------------Test Chamber 3------------------
-Must not contain threats to the player, as such threats were not yet introduced (energy pellets, goo, turrets)
-Must be an idea where you can use you portal gun, so no jumping platforms or anything like that
-Cant be that hard, because its still the fourth test chamber
-Must not include lifts yet, they were not introduced
-Must not include buttons and cubes, because too many levels with cubes and buttons can become boring :\
-Must not include any kind of situation involving momentum, it was not yet introduced by the player
------------------Test Chamber 11------------------
-Must contain threat to the player: Goo and Energy Pellet
-Must be an idea where you can use you portal gun, so no jumping platforms or anything like that
-Can't be hard, but now challenges are allowed
-Must Include Lifts
-Must not include buttons
-Can not include any kind of situation involving momentum, it was not yet introduced by the player
*NOTE* This is the test chamber where you was supposed to upgrade your portal gun, but you start with a fully upgraded portal gun, so a brand new test chamber is needed!
Hold On guys its not over yet! If you didn't win don't get sad! Soon we will need more ideas! Thank you guys!