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Re: Asking for help with old Quake mods

Posted: Sat Jan 14, 2012 3:20 pm
by revelator
aye working on it but takes time :) also got work so its only a few hours on some days that im home.

Re: Asking for help with old Quake mods

Posted: Fri Feb 03, 2012 1:09 am
by gdiddy62
Hey reckless, just checking on any progress?

regards

Re: Asking for help with old Quake mods

Posted: Fri Feb 03, 2012 5:12 am
by revelator
slowly comming along :) i started working again so most of my work is weekends only hope its ok ?

Re: Asking for help with old Quake mods

Posted: Sat Feb 04, 2012 5:08 am
by gdiddy62
No problems! You are being kind. I hope that you don't mind me checking on it now and then?

Re: Asking for help with old Quake mods

Posted: Sat Feb 04, 2012 7:07 am
by revelator
ofc not :)

Re: Asking for help with old Quake mods

Posted: Fri Feb 17, 2012 2:57 am
by gdiddy62
Hey Reckless, just checking in to see if any progress??

Re: Asking for help with old Quake mods

Posted: Fri Mar 02, 2012 1:29 am
by gdiddy62
You out there Reckless??

Re: Asking for help with old Quake mods

Posted: Fri Mar 02, 2012 3:00 am
by revelator
still here sorry we had a bad spammer attack on the site so didnt notice your post before now.
still plucking away at NPR hopefully soon :)

Re: Asking for help with old Quake mods

Posted: Sun Mar 25, 2012 12:41 am
by gdiddy62
Any more progress reckless? Any idea of a time-frame?

regards

Re: Asking for help with old Quake mods

Posted: Mon Mar 26, 2012 9:57 am
by revelator
unless im running into something it should be done in a few days (been very busy lately but things back to normal now).

Re: Asking for help with old Quake mods

Posted: Tue Mar 27, 2012 12:41 am
by gdiddy62
Thank you so much !!!!

Re: Asking for help with old Quake mods

Posted: Wed Apr 11, 2012 1:19 am
by gdiddy62
How is it coming Reckless?

Re: Asking for help with old Quake mods

Posted: Sun Apr 15, 2012 1:34 am
by revelator
been sick so only now checked and it doesnt look good.
im running into a nasty bug with the plugin system (invalid call to C runtime).
Ill try to move the plugin system to a more recent engine i know works like fitzquake hopefully it will work then but if its not atleast it will tell me where things go wrong. the debugger is no help with the old one :( as it just points me to a hex adress in the msvcrt runtime.

Re: Asking for help with old Quake mods

Posted: Thu Apr 26, 2012 1:48 am
by gdiddy62
I have faith that IF there is a way you will find it. Please keep me posted!
Thanks!

Regards

Re: Asking for help with old Quake mods

Posted: Tue May 08, 2012 2:04 am
by gdiddy62
Any luck with the bug reckless?