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Q3 shaders in Darkplaces engine
Posted: Tue Jul 19, 2011 3:59 am
by thorn3001
Hello everyone!
how can I get to use the sky shaders from Q3A in Darkplaces? for example the sky clouds.
thanks in advance
Re: Q3 shaders in Darkplaces engine
Posted: Tue Jul 19, 2011 1:17 pm
by Nahuel
thorn3001 wrote:Hello everyone!
how can I get to use the sky shaders from Q3A in Darkplaces? for example the sky clouds.
thanks in advance
the cluods doesn´t work in darkplaces (i believe), if you want nice cluods for darkplaces (working in q1bsp) you can check this
http://quakeone.com/forums/quake-mod-re ... laces.html
USe skybox with the "skyblack" shader.