I made a cubemap flashlight

Discuss programming in the QuakeC language.
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Nahuel
Posts: 495
Joined: Wed Jan 12, 2011 8:42 pm
Location: mar del plata

I made a cubemap flashlight

Post by Nahuel »

Well, I know. This mod only works with some version of darkplaces with "cubemap support" (2009 or before)
The flashlight works perfectly. The qc is based in the "vanilla flashlight" of ShockMan http://www.inside3d.com/showtutorial.php?id=119

Controls defined in autoexec.cfg:
"F" - turn on/off the flashlight

The .tga cubemap is not perfect, Try to edit it!
Source included :)
Image
DOWNLOAD:
http://www.mediafire.com/?w7giu3ts11l0r1o
(In spanish "Linterna" means Flashlight)
hi, I am nahuel, I love quake and qc.
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