http://scar3crow.circa1984.com/quakeshots/
I did some "photography" of most of e1 and a snippet of e2 in Darkplaces using Romi's rtlights at 1600x1200 with some minor bloom in an attempt to get some decent Quake oriented wallpapers.
Theyre not perfect, but I enjoy some of them.
DP "photography"
I still think iD's maps look good overall, just the main thing that bothers me is texture alignment; it wasn't as noticable in software rendering Quake which is what Quake was designed from really.
Since engines are sharper / more colorful / prettier like ponies you're now you're able to easily spot misaligned textures from greater distances, especially when it comes to a curved surface leading to another in Quake's standard map set...
Since engines are sharper / more colorful / prettier like ponies you're now you're able to easily spot misaligned textures from greater distances, especially when it comes to a curved surface leading to another in Quake's standard map set...