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frikbot in a mod

Posted: Tue Apr 19, 2011 10:20 pm
by sigboy
i can only a littel bit englisch and i will compile frikbot with normal quake source for mods ect but i dont understand the englisch where iam must copy past the words in the world.qc client.qc and remove the commands in the defs.qc give it any one they can me write here in the forum where that i can do to compile that i have before modifit the weapons to doom2 style for my own maps they i have build

the best where with the frikbot qw option
thanx for help gregor

Re: frikbot in a mod

Posted: Wed Apr 20, 2011 12:47 am
by sigboy
sigboy wrote:i can only a littel bit englisch and i will compile frikbot with normal quake source for mods ect but i dont understand the englisch where iam must copy past the words in the world.qc client.qc and remove the commands in the defs.qc give it any one they can me write here in the forum where that i can do to compile that i have before modifit the weapons to doom2 style for my own maps they i have build

the best where with the frikbot qw option
thanx for help gregor
ok i find out where iam must do the commands inside now i have frikbot compiled for qw and quake1 with doom2 weapons

Posted: Tue May 10, 2011 2:44 pm
by goldenboy
good job.