using md3's?

Discuss programming in the QuakeC language.
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ceriux
Posts: 2230
Joined: Sat Sep 06, 2008 3:30 pm
Location: Indiana, USA

using md3's?

Post by ceriux »

can someone show me an example of how to use a md3 in qc?
leileilol
Posts: 2783
Joined: Fri Oct 15, 2004 3:23 am

Post by leileilol »

......





just use the model. there is no special thing to do.
i should not be here
Karall
Posts: 128
Joined: Thu Jul 15, 2010 5:23 pm

Post by Karall »

I use them for my game. Just rename you .md3 to .mdl if you dont wanna go into qc and change the file names. Nothing more then that, texturing is another part.
ceriux
Posts: 2230
Joined: Sat Sep 06, 2008 3:30 pm
Location: Indiana, USA

Post by ceriux »

alright, thanks. i didnt know if there were any extra parameters or anything.
ajay
Posts: 559
Joined: Fri Oct 29, 2004 6:44 am
Location: Swindon, UK

Post by ajay »

I'm struggling to get .md3 map models working. I've set them up in qc as per .mdl map models, but they don't show up. I've renamed them .mdl and tried leaving them as .md3, but no luck. (I'm using DP, obviously.)
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