I'm trying to set up a LAN deathmatch with tomazquake but cannot get the joining in pc to find the one that sets up.
Darkplaces has no problems, is there something significantly diferent that means tq has problems with lan games?
thanks for any help, sorry for the lack of detail, I'm just going out shopping and must ru......./
Not sure if the multiplayer works at all, but one thing - the 'impaim' cvar uses a different protocol when turned on, so make sure if the server has impaim 1 that the clients do too... (and make sure the clients are all TQ engines as well)
F. A. Špork, an enlightened nobleman and a great patron of art, had a stately Baroque spa complex built on the banks of the River Labe.
This is quite fustrating. I prefer TomazQuake for lunkin mods as it has (imho) smoother movement from the keyboard when turning, and the lunkin model just seems smoother also. The lighting's better, but obviously that's fixable.
However Darkplaces has the multiplayer working, tq doesn't.
Bugger.