THIS IS PROBABLY IN THE WRONG SECTION!
i NEED quake 1 to have wad 3 support. is there any way?
quake 1 wad 3 support
-
- Posts: 237
- Joined: Sat Feb 05, 2011 6:57 am
- Location: Tripoli, Libya
Re: quake 1 wad 3 support
Sure ...behind_you wrote:THIS IS PROBABLY IN THE WRONG SECTION!
i NEED quake 1 to have wad 3 support. is there any way?
Link 1: http://forums.inside3d.com/viewtopic.php?t=1358
Link 2: http://forums.inside3d.com/viewtopic.php?t=2937
Link 3: http://forums.inside3d.com/viewtopic.php?t=2579
Link 4: http://forums.inside3d.com/viewtopic.php?t=2656
DarkPlace, FTEQW, QRack and several other engines support HLBSP on Windows; at least 2 released PSP engines do.
The night is young. How else can I annoy the world before sunsrise? Inquisitive minds want to know ! And if they don't -- well like that ever has stopped me before ..
-
- Posts: 237
- Joined: Sat Feb 05, 2011 6:57 am
- Location: Tripoli, Libya
All of them.behind_you wrote:OMG THANK YOU!
btw which of these already has animation interpolation?
In fact, it is mighty tough to find any recent Q1 engine without animation interpolation.
The night is young. How else can I annoy the world before sunsrise? Inquisitive minds want to know ! And if they don't -- well like that ever has stopped me before ..