"FitzQuake Plus": An Easy Engine To Compile
Re: "FitzQuake Plus": An Easy Engine To Compile
Sure, i am using fitzquake plus for couple of reason.
1. hlbsp (our mapper doesnt like to use qbsp XD )
2. similiarities to psp engine, easier to swap code betwen the engines
3. I dont want the pc version to have many advantages over psp version, so fitzquake+ suits well our needs.
4. its nicer to add new stuff in the engine yourself
1. hlbsp (our mapper doesnt like to use qbsp XD )
2. similiarities to psp engine, easier to swap code betwen the engines
3. I dont want the pc version to have many advantages over psp version, so fitzquake+ suits well our needs.
4. its nicer to add new stuff in the engine yourself
Re: "FitzQuake Plus": An Easy Engine To Compile
Hey, whatever you like.Jukki wrote:Sure, i am using fitzquake plus for couple of reason.
1. hlbsp (our mapper doesnt like to use qbsp XD )
2. similiarities to psp engine, easier to swap code betwen the engines
3. I dont want the pc version to have many advantages over psp version, so fitzquake+ suits well our needs.
4. its nicer to add new stuff in the engine yourself
The night is young. How else can I annoy the world before sunsrise? Inquisitive minds want to know ! And if they don't -- well like that ever has stopped me before ..
Re: "FitzQuake Plus": An Easy Engine To Compile
yes it is a good engine no doubt, thougt i am currently riping the externall mdl texture if you dont mind
Re: "FitzQuake Plus": An Easy Engine To Compile
I thought it would be easier to clearly mark everything in the engine than try to write tutorials in bbcode.Jukki wrote:yes it is a good engine no doubt, thougt i am currently riping the externall mdl texture if you dont mind
[Kinda of like the QIP engine, really ... it was one of the early engines with many changes (fog, bug fixes, etc), but they marked it with comments.]
The night is young. How else can I annoy the world before sunsrise? Inquisitive minds want to know ! And if they don't -- well like that ever has stopped me before ..
Re: "FitzQuake Plus": An Easy Engine To Compile
Yes it is realy helpfull to folow ifdefs. See what is actualy been changed.
Did you look in to the func_wall bug btw, i tryed to look but i didnt find anything that could have caused it. (it could be qc, but doubt it)
Did you look in to the func_wall bug btw, i tryed to look but i didnt find anything that could have caused it. (it could be qc, but doubt it)
Re: "FitzQuake Plus": An Easy Engine To Compile
Zip up what you have and send me a link via private message. Hopefully do a save game to where you have the problem and include that so I can experience this problem firsthand.Jukki wrote:Yes it is realy helpfull to folow ifdefs. See what is actualy been changed.
Did you look in to the func_wall bug btw, i tryed to look but i didnt find anything that could have caused it. (it could be qc, but doubt it)
The night is young. How else can I annoy the world before sunsrise? Inquisitive minds want to know ! And if they don't -- well like that ever has stopped me before ..
Re: "FitzQuake Plus": An Easy Engine To Compile
Sended the zip, hope that helps
Re: "FitzQuake Plus": An Easy Engine To Compile
Your private message doesn't have a link to this zip in it.Jukki wrote:Sended the zip, hope that helps
The night is young. How else can I annoy the world before sunsrise? Inquisitive minds want to know ! And if they don't -- well like that ever has stopped me before ..
Re: "FitzQuake Plus": An Easy Engine To Compile
I immediatly replied with the link O.o
Re: "FitzQuake Plus": An Easy Engine To Compile
I've got one private message from you only. It doesn't have the link.Jukki wrote:I immediatly replied with the link O.o
The night is young. How else can I annoy the world before sunsrise? Inquisitive minds want to know ! And if they don't -- well like that ever has stopped me before ..
Re: "FitzQuake Plus": An Easy Engine To Compile
Jukki can you give me a map name and a location of the problem? Type viewpos in the console to get the coordinates. I need to know where this troublesome inconsistency is, and I can't find it myself.Jukki wrote:I immediatly replied with the link O.o
[Wow, your mod looks pro.]
The night is young. How else can I annoy the world before sunsrise? Inquisitive minds want to know ! And if they don't -- well like that ever has stopped me before ..
Re: "FitzQuake Plus": An Easy Engine To Compile
i thought i told that in a post? Anyways, go to map warehouse, immediately next to you i a platform. That seems to be the one causing the trouble. Also some stairs which use func_wall are causing trouble according to our mapper.
Re: "FitzQuake Plus": An Easy Engine To Compile
Type viewpos when standing on the platform, it will show location in the map ( x y z coordinates)
Tell me what it is because I need this. I am not familiar with your maps. I'm trying to find this platform right now. But I need precise information.
EDIT = Is this the walkway above? I think I found it. I get stuck. Investigating ....
Tell me what it is because I need this. I am not familiar with your maps. I'm trying to find this platform right now. But I need precise information.
EDIT = Is this the walkway above? I think I found it. I get stuck. Investigating ....
The night is young. How else can I annoy the world before sunsrise? Inquisitive minds want to know ! And if they don't -- well like that ever has stopped me before ..
Re: "FitzQuake Plus": An Easy Engine To Compile
you must be quite blind then
(jk)
Yeah in warehouse (-249, -504, -282) 28 334 0
(jk)
Yeah in warehouse (-249, -504, -282) 28 334 0
Re: "FitzQuake Plus": An Easy Engine To Compile
In less then 12 hours, your problems will be solved The only thing standing between me and the solution, are these beers. And there are fewer of them by the minute.Jukki wrote:you must be quite blind then
[How did I end up with Jukki as my friend? Heh. What an ass clown ... (jk) I guess we can't change our friends. ]
The night is young. How else can I annoy the world before sunsrise? Inquisitive minds want to know ! And if they don't -- well like that ever has stopped me before ..