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Maxyh
Posts: 6 Joined: Sat Jan 08, 2011 8:55 pm
Location: Finland
Post
by Maxyh » Sun Jan 09, 2011 10:41 am
I want change speed of monsters in half life.. How to change speed?
Hello! Im Maxuy from Quakeone, im mapper & modder
Maxyh
Posts: 6 Joined: Sat Jan 08, 2011 8:55 pm
Location: Finland
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by Maxyh » Sun Jan 09, 2011 1:07 pm
MasterSplinter wrote: Hi yah Maxyh!! Missed yah!
Hi
Hello! Im Maxuy from Quakeone, im mapper & modder
ceriux
Posts: 2230 Joined: Sat Sep 06, 2008 3:30 pm
Location: Indiana, USA
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by ceriux » Sun Jan 09, 2011 6:37 pm
ya know... this isnt a half-life modding forum right?
Maxyh
Posts: 6 Joined: Sat Jan 08, 2011 8:55 pm
Location: Finland
Post
by Maxyh » Sun Jan 09, 2011 6:38 pm
ceriux wrote: ya know... this isnt a half-life modding forum right?
Hello! Im Maxuy from Quakeone, im mapper & modder
ceriux
Posts: 2230 Joined: Sat Sep 06, 2008 3:30 pm
Location: Indiana, USA
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by ceriux » Sun Jan 09, 2011 6:42 pm
cheer up use Quake, its better =) !
Maxyh
Posts: 6 Joined: Sat Jan 08, 2011 8:55 pm
Location: Finland
Post
by Maxyh » Sun Jan 09, 2011 6:43 pm
ceriux wrote: cheer up use Quake, its better =) !
I have mod in q1... :?
Hello! Im Maxuy from Quakeone, im mapper & modder
ceriux
Posts: 2230 Joined: Sat Sep 06, 2008 3:30 pm
Location: Indiana, USA
Post
by ceriux » Sun Jan 09, 2011 6:46 pm
then why are you asking how to code something for half-life?
Maxyh
Posts: 6 Joined: Sat Jan 08, 2011 8:55 pm
Location: Finland
Post
by Maxyh » Sun Jan 09, 2011 6:47 pm
ceriux wrote: then why are you asking how to code something for half-life?
Im making a mod
Hello! Im Maxuy from Quakeone, im mapper & modder
ceriux
Posts: 2230 Joined: Sat Sep 06, 2008 3:30 pm
Location: Indiana, USA
Post
by ceriux » Sun Jan 09, 2011 7:01 pm
well duh, but for half-life. is your mod in quake or half-life? if its in quake then you need to ask how to slow down an enemy in quake not half-life. anyways... i think speed is handled by the amount of frames the model your using for your enemy has. try adding more frames and what not and see how that works.
leileilol
Posts: 2783 Joined: Fri Oct 15, 2004 3:23 am
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by leileilol » Sun Jan 09, 2011 11:49 pm
ceriux wrote: ya know... this isnt a half-life modding forum right?
Inside3D stopped being a Quake-only forum a long time ago like, 1997... and yes there's at least two who have dabbled in hl coding here.
i should not be here