Happy new yarr

Discuss anything not covered by any of the other categories.
Urre
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Happy new yarr

Post by Urre »

Reveal your plans for this year, now. Quake/game-dev related matters would probably suit this forum the best.

I'll personally be hard at work letting people down, procrastinating and canceling projects.
I was once a Quake modder
ajay
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Joined: Fri Oct 29, 2004 6:44 am
Location: Swindon, UK

Post by ajay »

OK. Well I'll discuss my plans ignoring the likelihood that none will get completed this year, probably, and certainly not all. After messing about with my christmas mod, I am actually quite keen to be modding again, which I certainly haven't been since the summer.

plans:

earthQuake
Turn based combat, set years after the 'quake' monsters have invaded, conquered and farmed earth.
- I go very hot and cold on this one ...

Raptors2
Has been thought about in my head for years, I have a variety of raptor-types (poorly) coded and new weapons. The main problem is a pretty profound lack of ideas.
- I go very tepid and freezing on this one ....

LunkinR
A SonicR-type racing game (as in running etc., not cars) built around charcaters from Lunkin's Journey. I've made tentative (as in poor) efforts to get Frikbots as competitors, but I'm a mile off anything concrete - I have one map/circuit hand drawn.
- I go very boiling and cold on this one (if I ever get timing/results/firkbot working, I'll be absolutely boiling on it) ....

Lunkin2dp "dp" as in darkplaces. I've 3 vague-ish storylines floating around, 2 of which I really like. I had no intention of doign a second one as I hated the last 2 months of making LJ. AFter making LCC:TGTSC I have begun tidying up/shredding the code from LJ, and it's the most liekly mod at the moment to get worked on.
- I'm pretty much hot on this, for the time being at least.


Other than Quake stuff, I'm meant to be doing a degree, I need to get some fitness back after a good 8 months training last year was spoilt by two injuries towards the end, I'm playing my 360 a lot, especially PGR3, going to be working on my Family Tree at some point, and finally, maybe changing jobs.

Happy New Year :) :) :) :)
FrikaC
Site Admin
Posts: 1026
Joined: Fri Oct 08, 2004 11:19 pm

Post by FrikaC »

MAGE.
Arcade.
Pendinas.
Quake Matt
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Joined: Sun Jun 05, 2005 9:59 pm

Post by Quake Matt »

Well, my biggest project this year's probably going to be learning C#. I've had a game in the back of my mind for about six years now, and I think it's about time I actually make it!

Quake-related, I've still got Panzer to work on. I really need to get some bots done, and I ought to add a second map too. That said, even the first map still needs work...

I'll also be making Gyro 2 and a couple of tutorials when I get round to them!
Dr. Shadowborg
InsideQC Staff
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Re: Happy new yarr

Post by Dr. Shadowborg »

Urre wrote:I'll personally be hard at work letting people down, procrastinating and canceling projects.
I'm actually halfway hopeful that I will actually be able to release something completed this year. Though this may just be the new year's birthday boy enthusiasm. :wink:

Current Project:
TROH Advanced: Keeper of Pain (TAKOP)

Weapons insertion from the rotting remains of CBSEV2 is going quite well indeed. Once they're in, final tweaks, bugfixes, and additional weapons and the item system will be added. Once that's done, finally comes the monsters. Don't expect anything too fancy though, and odds are good you won't see more than maybe a few new faces amongst the original quake crowd (with variants of course)

I'm also going to be trying to focus more on honing my crude mapmaking skills, so as to maybe be finally able to take advantage of all the nice crap I shove into the mod.
leileilol
Posts: 2783
Joined: Fri Oct 15, 2004 3:23 am

Post by leileilol »

q4 dev
i should not be here
Urre
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Post by Urre »

/me secretly, all ninja-stylee, goes and adds Vile2 at the top of Frik's list

Admittedly, Pendinas doesn't sound awful either...
I was once a Quake modder
scar3crow
InsideQC Staff
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Joined: Tue Jan 18, 2005 8:54 pm
Location: Alabama

Post by scar3crow »

Well, LordHavoc, SantaClaws, Urre, and Entar keep yelling at me to learn QC. So maybe I will.

If I do, I would like to code:

Kombai - I say no more because I think I could actually complete and release this, so hey.

Domination - I love it. And you should know what it is.

Contribute to Transfusion because Blood rocks.

Post news ?
SusanMDK
Posts: 601
Joined: Fri Aug 05, 2005 2:35 pm
Location: In The Sun

Post by SusanMDK »

Yarr! Me be a bloody pirate! Arr, me wish ya be hav'n a merry ne' yarr! Ahoy, me be doin' sum cybarr! steemfunk with pirates mod for DarrrrkPl'ces.
zbang!
leileilol
Posts: 2783
Joined: Fri Oct 15, 2004 3:23 am

Post by leileilol »

THIS YEAR I WILL HAVE TROOPEUX TC BETA (TROOPBETA.ZIP) HOPEFULLY
i should not be here
Quest
Posts: 31
Joined: Fri Nov 05, 2004 8:01 pm

Post by Quest »

scar3crow wrote: Domination - I love it. And you should know what it is.
What happened to Domination? I thought it was like 90% complete
FrikaC
Site Admin
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Post by FrikaC »

Whoever said Q4 dev should be taken out back and shot.
RenegadeC
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Location: The freezing hell; Canada
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Post by RenegadeC »

finish taov
Tomaz
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Joined: Fri Nov 05, 2004 8:21 pm

Post by Tomaz »

Tomaz takes CheapAlert out back and shots him.

I've always wanted to do that!
leileilol
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Joined: Fri Oct 15, 2004 3:23 am

Post by leileilol »

Don't shot me!
i should not be here
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