Compiling Remake Quake

Discuss programming topics for the various GPL'd game engine sources.
Post Reply
hondobondo
Posts: 207
Joined: Tue Sep 26, 2006 2:48 am
Contact:

Compiling Remake Quake

Post by hondobondo »

installed sdl and sdl_net libs and include files and i get this:
1>C:\Program Files\MSBuild\Microsoft.Cpp\v4.0\Microsoft.CppBuild.targets(990,5): warning MSB8012: TargetPath(F:\downloads\backup2\games\q1\RMQEngine-2010-11-17-Test\MSVC\Debug\RMQ Engine MSVC.exe) does not match the Linker's OutputFile property value (C:\Q1Tests\RMQEngine.exe). This may cause your project to build incorrectly. To correct this, please make sure that $(OutDir), $(TargetName) and $(TargetExt) property values match the value specified in %(Link.OutputFile).
1>C:\Program Files\MSBuild\Microsoft.Cpp\v4.0\Microsoft.CppBuild.targets(992,5): warning MSB8012: TargetName(RMQ Engine MSVC) does not match the Linker's OutputFile property value (RMQEngine). This may cause your project to build incorrectly. To correct this, please make sure that $(OutDir), $(TargetName) and $(TargetExt) property values match the value specified in %(Link.OutputFile).
1> RMQ Engine MSVC.vcxproj -> F:\downloads\backup2\games\q1\RMQEngine-2010-11-17-Test\MSVC\Debug\RMQ Engine MSVC.exe
where the heck is the exe? its not here
F:\downloads\backup2\games\q1\RMQEngine-2010-11-17-Test\MSVC\Debug\
Stroggos
Posts: 50
Joined: Tue Apr 14, 2009 11:40 am
Location: Australia

Post by Stroggos »

warning MSB8012: TargetName(RMQ Engine MSVC) does not match the Linker's OutputFile property value (RMQEngine). This may cause your project to build incorrectly. To correct this, please make sure that $(OutDir), $(TargetName) and $(TargetExt) property values match the value specified in %(Link.OutputFile).
Maybe that's it???
mh
Posts: 2292
Joined: Sat Jan 12, 2008 1:38 am

Post by mh »

They're just warnings so they shouldn't be an issue, but for the record, C:\Q1Tests is one of the locations where I have a copy of Quake installed, and is the one I use for RMQ.

If it does cause any problems you can always easily change it under Project | Properties | Linker | General.

The exe is in C:\Q1Tests of course, rather than in the source tree, and the reason why is to make things easier for debugging (I do religiously run debug builds in the debugger).
We had the power, we had the space, we had a sense of time and place
We knew the words, we knew the score, we knew what we were fighting for
hondobondo
Posts: 207
Joined: Tue Sep 26, 2006 2:48 am
Contact:

Post by hondobondo »

mh wrote:They're just warnings so they shouldn't be an issue, but for the record, C:\Q1Tests is one of the locations where I have a copy of Quake installed, and is the one I use for RMQ.

If it does cause any problems you can always easily change it under Project | Properties | Linker | General.

The exe is in C:\Q1Tests of course, rather than in the source tree, and the reason why is to make things easier for debugging (I do religiously run debug builds in the debugger).
yeah OF COURSE how completely amazingly ignorant of me! :)

thanks mh
leileilol
Posts: 2783
Joined: Fri Oct 15, 2004 3:23 am

Post by leileilol »

mh wrote:The exe is in C:\Q1Tests of course, rather than in the source tree, and the reason why is to make things easier for debugging (I do religiously run debug builds in the debugger).
I do the same exact thing, but I never commit my project files with my Quake path.

MSVC6 Debug + debug build = magic things!
i should not be here
Post Reply