after some Quake Engine Coding, and preparing Operations with some newer Tests on Quake, i really hate the Quake Model format's Vertex Animations and sucked up quake palette skin.
I was looking around here, and on quakesrc tutorials about implentation support for MD3 or so. And because there is only MD2 Tutorial, wich isnt really a help because of the glibber animations (and incorrect lightning i see
btw i will try to add IQM now... if i get it to work.
Thanks.