I am however gonna have to write my actual main application using Win32. Who else here finds GLUT to be really good?
Despite many saying how it has limited functionality, I think you can make fairly descent simple 3D games in GLUT (not like a full Quake clone, but like a racing game or even a rather sophisticated 2D game).
From what I can see, most beginning graphics programmers go from GLUT to SDL to native OS, but I found myself going from Win32 to GLUT with a lot of satisfaction.
Maybe that's because I'm still a graphics n00b