Anyway, basically when I get about a 1/3 of the way into the level, I stop being able to attack, I can jump; eveything else works, and there's no otehr noticeable problems - framerate, etc.
Any ideas?
Cheers, ajay
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Very interesting bug!, I have no idea. First even seen.ajay wrote:I've got a fairly large complicated level, all works well and there's no slowdown or other problems, there's only 3 other models + func_plat in it, and I'm 99% confident I've not borked any of the code (in fact it was working fine after the last code change, and only stopped since I've added to the level.)
Anyway, basically when I get about a 1/3 of the way into the level, I stop being able to attack, I can jump; eveything else works, and there's no otehr noticeable problems - framerate, etc.
Any ideas?
Cheers, ajay
Code: Select all
if (self.attack_finished > time)
{
centerprint(self, "ATTACK_FINISHED not Finished!");
return;
}