is winmerg a part of C++ express? i'v never been able to come across it. (im assuming your going to upload your source monday so i can do the winmerg?)Team Xlink wrote:Well, all this tutorial is was a wordy diff between Spike's CSQC WinQuake and GLQuake, to be honest it be a lot better to just use winmerge to implement it, this would be even better for customized engines, you could view the exact changes.ceriux wrote:Sweet! (i hate to ask. but could you add in the extra steps to add it into fitzquake?)
Adding CSQC Support To The Quake Engine
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http://winmerge.org/ceriux wrote:is winmerg a part of C++ express? i'v never been able to come across it. (im assuming your going to upload your source monday so i can do the winmerg?)Team Xlink wrote:Well, all this tutorial is was a wordy diff between Spike's CSQC WinQuake and GLQuake, to be honest it be a lot better to just use winmerge to implement it, this would be even better for customized engines, you could view the exact changes.ceriux wrote:Sweet! (i hate to ask. but could you add in the extra steps to add it into fitzquake?)
http://www.quakeone.com/qrack/csqcWinQuake.zip
That is Spike's CSQC WinQuake engine.
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