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model request?

Posted: Tue May 19, 2009 1:21 am
by ceriux
anyone have a quake guy in mdl format thats uv mapped correctly and still have normal animations?

edit: if really need be can be in md3 as well.

Posted: Tue May 19, 2009 5:02 am
by leileilol
what do you mean by 'uvmapped correctly'? You mean as in a proper 256x256ish power of 2 with the redundant pieces and wasted space optimized out?

Posted: Tue May 19, 2009 5:05 pm
by ceriux
as in no stretching and uv issues like it.