Quake palette - skins/shirts quick question
Posted: Sat May 16, 2009 7:39 am
I want to convert the enforcer.mdl for use as a player.mdl
However, I need to fudge the skin so it doesn't use any the shirt/pants special colours (initially - then I can paint on my own shirt/pants sections later).
Which lines of the quake palette do I need to avoid?
However, I need to fudge the skin so it doesn't use any the shirt/pants special colours (initially - then I can paint on my own shirt/pants sections later).
Which lines of the quake palette do I need to avoid?