Quick Question (on Conquest release)
Note that the game Entar has in mind isn't entirely like the idea I had. We talked a bit, and he said it would still have some weapons, and so... What I had in mind would not have any directly violent equipment, even if something like blowing a crate into someone's face with the Airfist is up for debate, wether it's violent or notSajt wrote:But explosives are violent weapons too... Personally, I'd lure them off the bridge then simply blow THEM up. Or just lure them off and run on the bridge.
I was once a Quake modder
That's something I'd want to use the Half-Life 2 engine for. It has so much potential for tricks, traps and tools. The Gravity Gun was awesome, though it's a bit too direct in its weapons capabilities for what you had in mind...
I keep on telling myself I'll start dabbling in the HL2 code, but something always comes up... :?
I keep on telling myself I'll start dabbling in the HL2 code, but something always comes up... :?
When my computer inevitably explodes and kills me, my cat inherits everything I own. He may be the only one capable of continuing my work.
Check out Gary's mod for HL2. This allows you to do some insane stuff with the physics. If only I could run HL2 on my computer, I'd have a blast with this.Wazat wrote:That's something I'd want to use the Half-Life 2 engine for. It has so much potential for tricks, traps and tools. The Gravity Gun was awesome, though it's a bit too direct in its weapons capabilities for what you had in mind...
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