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meshing almost done?
Posted: Mon Dec 15, 2008 6:44 pm
by ceriux
anyways this is what i got so far... probably will change alot again...
but anyways here it is.
(base for player model for my mod)

Posted: Mon Dec 15, 2008 8:41 pm
by r00k
Sweet! Looks like a tough opponent as well.
Posted: Tue Dec 16, 2008 2:48 am
by SusanMDK
The body looks solid, but those arms.. I think you should attach them to the body. Now they look so separated.
Posted: Tue Dec 16, 2008 8:51 am
by ceriux
its because of how they're lifted... when they're in a position in which would be normal to the model you wouldnt notice expecially in-game... but ill see what i can do, iv just noticed (usually) when a model that is so low poly when animating it never looks good unless it was detached. ill see what i can do though
