Random Spawn point
Posted: Tue Feb 08, 2005 8:53 am
entity () SelectSpawnPoint
Ok this routine is old as dirt, but even through its many versions
i still find players respawning at the location where they DIED!
Are they respawning too fast? or is the random-ness fubarded.
I thought it was because all the spawnlocations were occupied or in range of nearby players thus forcing a skip in the itteration....
but it happens during 1 on 1 games! :< Any one really know why this happens? That is, the fact that you, periodically respawn where u died?
Ok this routine is old as dirt, but even through its many versions
i still find players respawning at the location where they DIED!
Are they respawning too fast? or is the random-ness fubarded.
I thought it was because all the spawnlocations were occupied or in range of nearby players thus forcing a skip in the itteration....
but it happens during 1 on 1 games! :< Any one really know why this happens? That is, the fact that you, periodically respawn where u died?