Okay guys, here's the blurb for today's speedmod!
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24 Hour Speedmod, 28th of January 2005
Coders, Your task it to make a QC mod in 24 hours or less based on the following ideas:
1 - The THEME is Modding in 1997, so get out there any make your CDROM.COM inspired horrors.
2 - You are to base your 1997 style mods in the level C_SPEED2.BSP (Supplied in the .zip)
Scattered thoughtout the level you will find entities with the classnames of 'speedent1', 'speedent2, 'speedent3' and 'speedent4'.
Every entity in your mod must be derived either from these four basic entity sets, or from QC-coded entities you place yourself.
You are free to build whatever game type you want to, in either NQ or QW, SP, COOP or DM.
Other than that, the only entity supplied is a single info_player_start, which you can use to view the level, but you may not use it in the final QC mod!
- Harb & CrossBone
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The map file can be downloaded here:
www.planetquake.com/elf/c_speed.zip
Official GamesSurge IRC channel : #speedmod
Special Note: Today's Speedmod map was produced by CrossBone, the youngest ELF brother (he's eleven), and it genuinely is his first ever map!
ELF SpeedMod Event #01 *Instructions & Questions Thread*
ELF SpeedMod Event #01 *Instructions & Questions Thread*
Last edited by Harb on Sat Jan 29, 2005 12:54 am, edited 1 time in total.
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Dr. Shadowborg
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