Easy way to color map a player skin?
Posted: Wed Sep 17, 2008 6:12 am
I have a player skin I made. I'd like to properly colormap it for the shirt/pants color.
Do any easy ways exist to do this, or am I going to have to convert the image to grayscale and try adjusting the color until it comes close to match the appropriate color rows (I think 1 = pants and 6= shirt, I think without checking the rows) in the Quake palette?
Just seeing if there is an easier way of doing this before I embark on this process.
Do any easy ways exist to do this, or am I going to have to convert the image to grayscale and try adjusting the color until it comes close to match the appropriate color rows (I think 1 = pants and 6= shirt, I think without checking the rows) in the Quake palette?
Just seeing if there is an easier way of doing this before I embark on this process.