One entity is two entities? (DarkPlaces)
One entity is two entities? (DarkPlaces)
I found out that every entity is two when I put r_speeds 1. Is this a bug? It also tells me that it's got double amount of polygons too.
zbang!
Re: One entity is two entities? (DarkPlaces)
Probably fixable if you use r_depthfirst 0, but this may lose fps slightly (more so with costly shaders).jim wrote:I found out that every entity is two when I put r_speeds 1. Is this a bug? It also tells me that it's got double amount of polygons too.
Also make sure r_hdr is 0.
Either way these features are not meant to increase the entities count on r_speeds (even if an entity is indeed rendered multiple times), so this is a bug.