Asking for help with old Quake mods
Re: Asking for help with old Quake mods
More or less as i went on im a radio tech by trade, programming came sorta by accident when searching for an info on setting up a quake server
Cant answer for the others here
Cant answer for the others here
Productivity is a state of mind.
Re: Asking for help with old Quake mods
Hello gdiddy62,
I am everything but experienced compared to all the experts here at inside3d,
but I want to write you some lines regarding your last question.
It all started some years ago, when I found the need of correcting the nail gun nail position.
So I looked into QuakeC 1.06.
And what did I understand ? NOTHING
Then I asked for help here at inside3d and Sajt helped me.
From this day on, I am reading and reading and reading QC. Always comparing things with orig QuakeC 1.06 code.
Knowing what the mod makes in-game and seeing how it is done in qc.
Always trying to understand the code I was reading.
Then I copied/pasted some code from mods into original QuakeC 1.06 and sometimes it worked !
Then it worked more often, until I was able to know what I was doing.
It is a long and time consuming way to learn QC.
But you are lucky, that there are 100s of mods available, from which you can learn from.
And ALWAYS a very good thing:
Look into the "Tutorial" section of inside3d !
Nice and kind people explain things very detailed there.
Try the easier tutorials first and get the feeling to it.
You will after some time get more and more experienced until you are already able to see what a code does without compiling it and seeing it in-game.
The highest level is to see your real world in code (just like "The Matrix").
But this last level is only available for Spike I guess
Best wishes,
Seven
I am everything but experienced compared to all the experts here at inside3d,
but I want to write you some lines regarding your last question.
It all started some years ago, when I found the need of correcting the nail gun nail position.
So I looked into QuakeC 1.06.
And what did I understand ? NOTHING
Then I asked for help here at inside3d and Sajt helped me.
From this day on, I am reading and reading and reading QC. Always comparing things with orig QuakeC 1.06 code.
Knowing what the mod makes in-game and seeing how it is done in qc.
Always trying to understand the code I was reading.
Then I copied/pasted some code from mods into original QuakeC 1.06 and sometimes it worked !
Then it worked more often, until I was able to know what I was doing.
It is a long and time consuming way to learn QC.
But you are lucky, that there are 100s of mods available, from which you can learn from.
And ALWAYS a very good thing:
Look into the "Tutorial" section of inside3d !
Nice and kind people explain things very detailed there.
Try the easier tutorials first and get the feeling to it.
You will after some time get more and more experienced until you are already able to see what a code does without compiling it and seeing it in-game.
The highest level is to see your real world in code (just like "The Matrix").
But this last level is only available for Spike I guess
Best wishes,
Seven
Re: Asking for help with old Quake mods
Thanks for the responses guys. I'm much more confident than I used to be, but sometimes just don't know where to go or what to do. I've been very fortunate to find a select few who are patient and understanding and offer great assistance when needed. You know who I'm talking about seven and you too reckless
regards,
regards,
Re: Asking for help with old Quake mods
Hello reckless,
Just checking in to see if you have had any time for NPR?
Regards
Just checking in to see if you have had any time for NPR?
Regards
Re: Asking for help with old Quake mods
Hey m8. Im sorry to say that i havent yet had time to look at it (got a new job) but ill post a link to new builds here when i get the time.
Productivity is a state of mind.
Re: Asking for help with old Quake mods
No problems. I was just checking...and congrats on the new job!
Re: Asking for help with old Quake mods
Thanks government associate atm. Denmark is getting more digital by the day i just hope this ol git can cope with the stresses of tomorrow.
Productivity is a state of mind.
Re: Asking for help with old Quake mods
How goes the new job reckless??
Re: Asking for help with old Quake mods
Quite good actually allthough after about a week i got hospitalized (gallstones ouch) but im back again
Productivity is a state of mind.
Re: Asking for help with old Quake mods
Ouch, I've been down with kidney stones some time back so I feel you man!!
Re: Asking for help with old Quake mods
untill someone had some of those suckers they dont know pain kidney stones inc trademark @tm
atleast there gone now including my gall bladder so the likelyhood ill ever get them again is limited
atleast there gone now including my gall bladder so the likelyhood ill ever get them again is limited
Productivity is a state of mind.
Re: Asking for help with old Quake mods
Hey reckless,
I was wondering if you would have time to look at the NPR exe issue again?
Hope you have a happy new year!!
I was wondering if you would have time to look at the NPR exe issue again?
Hope you have a happy new year!!
Re: Asking for help with old Quake mods
Should have some time at hand so aye ill look into it also dabbling with the doom3 source atm hehe.
And a happy new year to you to.
And a happy new year to you to.
Productivity is a state of mind.
Re: Asking for help with old Quake mods
Hey my man! Hope your New Year was a good one!
Re: Asking for help with old Quake mods
Any time or luck reckless??