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SusanMDK
Posts: 601 Joined: Fri Aug 05, 2005 2:35 pm
Location: In The Sun
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by SusanMDK » Thu Sep 27, 2007 3:57 am
It's my mod for DarkPlaces...
And without any more explanations...
here's a video:
ColdHeat Demo 01
zbang!
Entar
Posts: 439 Joined: Fri Nov 05, 2004 7:27 pm
Location: At my computer
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by Entar » Thu Sep 27, 2007 5:28 am
Interesting. I like the effect when you charge the weapon way up and fire. The style is pretty different too. Looks like you're off to a good start.
Sajt
Posts: 1215 Joined: Sat Oct 16, 2004 3:39 am
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by Sajt » Thu Sep 27, 2007 6:03 am
Hehe, cool.
The music is fun. Ridiculously fast-paced, keeps fading into different songs, and often sounds like two tracks played overtop of each other. It seems like a good inspiration for a crazy mod with style.
F. A. Špork, an enlightened nobleman and a great patron of art, had a stately Baroque spa complex built on the banks of the River Labe.
SusanMDK
Posts: 601 Joined: Fri Aug 05, 2005 2:35 pm
Location: In The Sun
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by SusanMDK » Thu Sep 27, 2007 1:03 pm
No Half-Life textures. All graphical content are done by me, except the Quake font, crosshair and the window borders. The textures are from some abandoned project I was doing some year ago, but I think I can use some of them in this project.
zbang!
CocoT
Posts: 695 Joined: Tue Dec 14, 2004 5:39 pm
Location: Belly-Gum
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by CocoT » Thu Sep 27, 2007 1:36 pm
It looks really interesting!
I hope we'll see more of it!
Urre
Posts: 1109 Joined: Fri Nov 05, 2004 2:36 am
Location: Moon
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by Urre » Fri Sep 28, 2007 10:57 am
lei: ever looked at a project without your judgmental eye of potentially borrowed content?
jim: awesome! Keep it coming!
I was once a Quake modder
scar3crow
InsideQC Staff
Posts: 1054 Joined: Tue Jan 18, 2005 8:54 pm
Location: Alabama
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by scar3crow » Sat Sep 29, 2007 6:37 pm
Urre; well to give him credit, even if he was fine with borrowing... HL textures are hideous....
xaGe
Posts: 465 Joined: Wed Mar 01, 2006 8:29 am
Location: Upstate, New York
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by xaGe » Wed Oct 03, 2007 4:52 am
Nice going... I like what you have done, definitely looks like your off to a good start of something...
..keep it going...
SusanMDK
Posts: 601 Joined: Fri Aug 05, 2005 2:35 pm
Location: In The Sun
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by SusanMDK » Sat Oct 06, 2007 5:37 am
zbang!
xaGe
Posts: 465 Joined: Wed Mar 01, 2006 8:29 am
Location: Upstate, New York
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by xaGe » Sat Oct 06, 2007 6:33 am
Love the upper right & lower left shots lots...!
Urre
Posts: 1109 Joined: Fri Nov 05, 2004 2:36 am
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by Urre » Sat Oct 06, 2007 7:39 am
Awesome shit mate! Keep it going! Now this is the kind of creativity and production value I want to see more of in the Quake community, an actual Game in the making, not based on Quake assets, and seems to be very consistent in style (*important*).
I was once a Quake modder
SusanMDK
Posts: 601 Joined: Fri Aug 05, 2005 2:35 pm
Location: In The Sun
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by SusanMDK » Sat Oct 06, 2007 1:03 pm
Yee, great thank you
I stayed up to 9am to get it done into that state last night... I've about inverted my sleeping rhythm while doing this project...
zbang!
FrikaC
Site Admin
Posts: 1026 Joined: Fri Oct 08, 2004 11:19 pm
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by FrikaC » Mon Oct 08, 2007 12:58 am
I have one of those, never used it. Runs on AA batteries, didn't think it had much gusto. (It was a gift)
xaGe
Posts: 465 Joined: Wed Mar 01, 2006 8:29 am
Location: Upstate, New York
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by xaGe » Mon Oct 08, 2007 2:24 am
I have used mine and it doesn't have much gusto @ all...
FrikaC wrote: I have one of those, never used it. Runs on AA batteries, didn't think it had much gusto. (It was a gift)
I hope COLDHEAT the
mod will be a different story...