FTEQW silly bug

Discuss programming topics for the various GPL'd game engine sources.
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frag.machine
Posts: 2125
Joined: Sat Nov 25, 2006 1:49 pm

FTEQW silly bug

Post by frag.machine »

Yeah, I know, I should report this on IRC or something, but I am old and lazy, bear with me Spike (or whoever is piloting the project ATM)

Here goes the silly bug, tested with the latest binaries:

a) start FTQW;
b) bring down the console;
c) type "pointfile"and enter;
d) profit, I mean, KABOOM.

Discovered this by accident when debugging a leaky map.
I know FrikaC made a cgi-bin version of the quakec interpreter once and wrote part of his website in QuakeC :) (LordHavoc)
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